LimonSpace's Recent Forum Activity

  • i do a simple test.

    i change the event on j click go to layout 5 in:

    on j click restart layout(only for a test)

    and what happens is that: the first client is able to see the second client, while the second one does not see the first one.

    the same thing happens even when changing layout.

    WHY????? <img src="smileys/smiley19.gif" border="0" align="middle" /> <img src="smileys/smiley19.gif" border="0" align="middle" /> <img src="smileys/smiley19.gif" border="0" align="middle" />

    is the most important step of the game, a fact the game is over

    <img src="smileys/smiley7.gif" border="0" align="middle" /> <img src="smileys/smiley7.gif" border="0" align="middle" />

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  • any idea on how can I do that or is this a bug in C2

  • Hi all,

    I would like to ask you something, in my game I need to change layout with one click and enter another map. I modified the server as follows, except that it does not work. there is no way I tried endless possibilities, everything works fine in the first game layouts but if I change the map I can not see the movement of ships in the new map

    how can I do?

    /////////////////////////////////////////////

    var entities = [], count = 0;

    var io = require("socket.io").listen(8099);

    var INITIAL_X = 500;

    var INITIAL_Y = 500;

    var VITA = 20000;

    var SCUDO = 20000;

    var X= 14500;     

    var Y= 14500;

    io.set('log level', 1);

    io.sockets.on("connection", function (socket) {

    var myNumber = count++;

        

    //assegna numero    

        var mySelf = entities[myNumber] = [myNumber, INITIAL_X, INITIAL_Y, VITA, SCUDO,X,Y ];

    // UPDATE MESSAGE

    console.log("BENVENUTO UTENTE" + mySelf[0]);

        socket.on("message", function (data) {

           

           

           

            var new_data = data.split(',');

            if (new_data[0] == 'UM') {

                mySelf[1] = new_data[1];

                mySelf[2] = new_data[2]; //Astronave.X

                mySelf[3] = new_data[3]; //Astronave.Y

                mySelf[4] = new_data[4]; //Astronave.Angle

            mySelf[5] = new_data[5]; // Vita

                mySelf[6] = new_data[6]; // scudo

                mySelf[7] = new_data[7];

                mySelf[8] = new_data[8];

                mySelf[9] = new_data[9];

                mySelf[10] = new_data[10];

                mySelf[11] = new_data[11];

                mySelf[12] = new_data[12];

                mySelf[13] = new_data[14];

                //Update all the other clients about my update

                socket.broadcast.emit("message",

                   'UM,' + mySelf[0] + ',' + mySelf[1] + ',' + mySelf[2] + ',' + mySelf[3] + ',' + mySelf[4] + ',' + mySelf[5]

    + ',' + mySelf[6]+ ',' + mySelf[7]+ ',' + mySelf[8]);

    }

    // ENTRA IN MAPPA VRU

        if (new_data[0] == 'CAMBIOMAPPA') {

                

    //invia posizione inizale e ID ai nuovi utenti

                //Update all the other clients about my update

                socket.send('I,' + mySelf[0] + ',' + mySelf[1] + ',' + mySelf[2] +','+ mySelf[3] +','+ mySelf[4]+','+ mySelf[5] +','+ mySelf[6]);

    console.log('I,' + mySelf[0] + ',' + mySelf[1] + ',' + mySelf[2] +','+ mySelf[3] +','+ mySelf[4]+','+ mySelf[5] +','+ mySelf[6]);

    for (var entity_idx = 0; entity_idx < entities.length; entity_idx++) { //invia aggiornamento iniziale

            if (entity_idx != myNumber) {

                entity = entities[entity_idx];

                if (typeof (entity) != "undefined" && entity != null) {

                   socket.send('C,' + entity[0] + ',' + entity[1] + ',' + entity[2]   +','+ mySelf[3] +','+ mySelf[4]);

                     //inviare al client che si ? appena collegato la posizione di tutti gli altri client

               

    }

            }

        }

    socket.broadcast.emit("message",'C,' + mySelf[0] + ',' + mySelf[1] + ',' + mySelf[2] +','+ mySelf[3] +','+ mySelf[4]);

    console.log("message",'C,' + mySelf[0] + ',' + mySelf[1] + ',' + mySelf[2] +','+ mySelf[3] +','+ mySelf[4]);

    }

    // ENTRA IN MAPPA EIC

       if (new_data[0] == 'CAMBIOMAPPA2') {

                

    //invia posizione inizale e ID ai nuovi utenti

                //Update all the other clients about my update

                socket.send('I1,' + mySelf[0] + ',' + mySelf[1] + ',' + mySelf[2] +','+ mySelf[3] +','+ mySelf[4]+','+ mySelf[5] +','+ mySelf[6]);

    console.log('I1,' + mySelf[0] + ',' + mySelf[1] + ',' + mySelf[2] +','+ mySelf[3] +','+ mySelf[4]+','+ mySelf[5] +','+ mySelf[6]);

    for (var entity_idx = 0; entity_idx < entities.length; entity_idx++) { //invia aggiornamento iniziale

            if (entity_idx != myNumber) {

                entity = entities[entity_idx];

                if (typeof (entity) != "undefined" && entity != null) {

                   socket.send('C1,' + entity[0] + ',' + entity[1] + ',' + entity[2]   +','+ mySelf[3] +','+ mySelf[4]);

                     //inviare al client che si ? appena collegato la posizione di tutti gli altri client

               

    }

            }

        }

    socket.broadcast.emit("message",'C1,' + mySelf[0] + ',' + mySelf[1] + ',' + mySelf[2] +','+ mySelf[3] +','+ mySelf[4]);

    console.log("message",'C1,' + mySelf[0] + ',' + mySelf[1] + ',' + mySelf[2] +','+ mySelf[3] +','+ mySelf[4]);

    }

        var new_data = data.split(',');

           if (new_data[0] == 'UM2') {

                var io = [];

                io[1] = new_data[1]; //ID

                io[2] = new_data[2]; //Astronave.X

                io[3] = new_data[3]; //Astronave.Y

                io[4] = new_data[4]; //Astronave.Angle

            io[5] = new_data[5]; // Vita

                io[6] = new_data[6]; // scudo

                io[7] = new_data[7];

                io[8] = new_data[8];

                io[9] = new_data[9];

                io[10] = new_data[10];

                io[11] = new_data[11];

                io[12] = new_data[12];

                io[13] = new_data[14];

                //Update all the other clients about my update

    for (var entity_idx = 0; entity_idx < entities.length; entity_idx++) { //invia aggiornamento iniziale

            if (entity_idx != myNumber) {

                entity = entities[entity_idx];

                if (typeof (entity) != "undefined" && entity != null) {

                   socket.send('UM2,' + mySelf[0] + ',' + io[1] + ',' + io[2]   +','+ io[3] +','+ io[4]+ ',' + io[5]

    + ',' + io[6]+ ',' + io[7]+ ',' + io[8]);

                     //inviare al client che si ? appena collegato la posizione di tutti gli altri client

               

    }

            }

        }

                socket.broadcast.emit("message",

                   'UM2,'+mySelf[0]+ ',' +   io[1]+ ',' + io[2] + ',' + io[2] + ',' + io[3] + ',' + io[4] + ',' + io[5]

    + ',' + io[6]+ ',' + io[7]+ ',' + io[8]);

    console.log("message",

                   'UM2,'+ mySelf[0]+ ',' + io[1]+ ',' + io[2] + ',' + io[2] + ',' + io[3] + ',' + io[4] + ',' + io[5]

    + ',' + io[6]+ ',' + io[7]+ ',' + io[8]);

    }

        

            else if (new_data[0] == 'S') { // a s message

                var shoot_info = [];

                shoot_info[0] = new_data[1]; //ini x

                shoot_info[1] = new_data[2]; //ini y

                shoot_info[2] = new_data[3]; //degrees

                shoot_info[3] = new_data[4]; //DannoMissili

            shoot_info[4] = new_data[5];//IDTAG

                shoot_info[5] = new_data[6];//IDTAGAVV

                //Update all the other clients about my update

                socket.broadcast.emit("message",

                   'S,' + mySelf[0] + ',' + shoot_info[0] + ',' + shoot_info[1] + ',' + shoot_info[2]+ ',' + shoot_info[3]+ ',' + shoot_info[4]+ ',' + shoot_info[5]);

    console.log("message",

                   'S,' + mySelf[0] + ',' + shoot_info[0] + ',' + shoot_info[1] + ',' + shoot_info[2]+ ',' + shoot_info[3]+ ',' + shoot_info[4]+ ',' + shoot_info[5]);

    }

    else if (new_data[0] == 'DC') { //logout

                

                 socket.broadcast.emit("message",

                   'DC,' + mySelf[0] + ',' + mySelf[1] + ',' + mySelf[2] + ',' + mySelf[3] + ',' + mySelf[4]);

              delete entities[myNumber];

              console.log('>> ' + mySelf[0] + ' disconnected');

    }

    else if (new_data[0] == 'SLASER1') { // a s message

                var shoot_info1 = [];

                shoot_info1[0] = new_data[1]; //ini x

                shoot_info1[1] = new_data[2]; //ini y

                shoot_info1[2] = new_data[3]; //degrees

                shoot_info1[3] = new_data[4]; //DannoLaser

            shoot_info1[4] = new_data[5]; //IDTAG

                shoot_info1[5] = new_data[6]; //IDTAGAVV

                //Update all the other clients about my update

                socket.broadcast.emit("message",

                   'SLASER1,' + mySelf[0] + ',' + shoot_info1[0] + ',' + shoot_info1[1] + ',' + shoot_info1[2]+ ',' + shoot_info1[3]+ ',' + shoot_info1[4]+ ',' + shoot_info1[5]);

    console.log("message",

                   'SLASER1,' + mySelf[0] + ',' + shoot_info1[0] + ',' + shoot_info1[1] + ',' + shoot_info1[2]+ ',' + shoot_info1[3]+ ',' + shoot_info1[4]+ ',' + shoot_info1[5]);

    }

    else if (new_data[0] == 'SLASER2') { // a s message

                var shoot_info2 = [];

                shoot_info2[0] = new_data[1]; //ini x

                shoot_info2[1] = new_data[2]; //ini y

                shoot_info2[2] = new_data[3]; //degrees

                shoot_info2[3] = new_data[4]; //DannoLaser

            shoot_info2[4] = new_data[5]; //IDTAG

                shoot_info2[5] = new_data[6]; //IDTAG

                //Update all the other clients about my update

                socket.broadcast.emit("message",

                   'SLASER2,' + mySelf[0] + ',' + shoot_info2[0] + ',' + shoot_info2[1] + ',' + shoot_info2[2]+ ',' + shoot_info2[3]+ ',' + shoot_info2[4]+ ',' + shoot_info2[5]);

    console.log("message",

                   'SLASER2,' + mySelf[0] + ',' + shoot_info2[0] + ',' + shoot_info2[1] + ',' + shoot_info2[2]+ ',' + shoot_info2[3]+ ',' + shoot_info2[4]+ ',' + shoot_info2[5]);

    }

    else if (new_data[0] == 'SLASER3') { // a s message

                var shoot_info3 = [];

                shoot_info3[0] = new_data[1]; //ini x

                shoot_info3[1] = new_data[2]; //ini y

                shoot_info3[2] = new_data[3]; //degrees

                shoot_info3[3] = new_data[4]; //DannoLaser

            shoot_info3[4] = new_data[5]; //IDTag

                shoot_info3[5] = new_data[6]; //IDTagAVV

                //Update all the other clients about my update

                socket.broadcast.emit("message",

                   'SLASER3,' + mySelf[0] + ',' + shoot_info3[0] + ',' + shoot_info3[1] + ',' + shoot_info3[2]+ ',' + shoot_info3[3]+ ',' + shoot_info3[4]+ ',' + shoot_info3[5]);

    console.log("message",

                   'SLASER3,' + mySelf[0] + ',' + shoot_info3[0] + ',' + shoot_info3[1] + ',' + shoot_info3[2]+ ',' + shoot_info3[3]+ ',' + shoot_info3[4]+ ',' + shoot_info3[5]);

    }

    else if (new_data[0] == 'SLASER4') { // a s message

                var shoot_info4 = [];

                shoot_info4[0] = new_data[1]; //ini x

                shoot_info4[1] = new_data[2]; //ini y

                shoot_info4[2] = new_data[3]; //degrees

                shoot_info4[3] = new_data[4]; //DannoLaser

                shoot_info4[4] = new_data[5]; //idTag

                shoot_info4[5] = new_data[6]; //idTag

           

                //Update all the other clients about my update

                socket.broadcast.emit("message",

                   'SLASER4,' + mySelf[0] + ',' + shoot_info4[0] + ',' + shoot_info4[1] + ',' + shoot_info4[2]+ ',' + shoot_info4[3]+ ',' + shoot_info4[4]+ ',' + shoot_info4[5]);

    console.log("message",

                   'SLASER4,' + mySelf[0] + ',' + shoot_info4[0] + ',' + shoot_info4[1] + ',' + shoot_info4[2]+ ',' + shoot_info4[3]+ ',' + shoot_info4[4]+ ',' + shoot_info4[5]);

    }

    else if (new_data[0] == 'BOX') { // a BOX message

                var Box_info = [];

                Box_info[0] = new_data[1];

                Box_info[1] = new_data[2];

                Box_info[2] = new_data[3];

                Box_info[3] = new_data[4];

    Box_info[4] = new_data[5];

    Box_info[5] = new_data[6];

    Box_info[6] = new_data[7];

    Box_info[7] = new_data[8];

    Box_info[8] = new_data[9];

    Box_info[9] = new_data[10];

    Box_info[10] = new_data[11];

    Box_info[11] = new_data[12];

    Box_info[12] = new_data[13];

    Box_info[13] = new_data[14];

    Box_info[14] = new_data[15];

    Box_info[15] = new_data[16];

    Box_info[16] = new_data[17];

    Box_info[17] = new_data[18];

    Box_info[18] = new_data[19];

    Box_info[19] = new_data[20];

    Box_info[20] = new_data[21];

    Box_info[21] = new_data[22];

    Box_info[22] = new_data[23];

    Box_info[23] = new_data[24];

    Box_info[24] = new_data[25];

    Box_info[25] = new_data[26];

    Box_info[26] = new_data[27];

    Box_info[27] = new_data[28];

    Box_info[28] = new_data[29];

    Box_info[29] = new_data[30];

    Box_info[30] = new_data[31];

    Box_info[31] = new_data[32];

    Box_info[32] = new_data[33];

    Box_info[33] = new_data[34];

    Box_info[34] = new_data[35];

    Box_info[35] = new_data[36];

    Box_info[36] = new_data[37];

    Box_info[37] = new_data[38];

    Box_info[38] = new_data[39];

    Box_info[39] = new_data[40];

                //Update all the other clients about my update

                socket.broadcast.emit("message",

                   'BOX,' + Box_info[0] + ',' + Box_info[1] + ',' + Box_info[2]+ ',' + Box_info[3]+ ',' + Box_info[4]+ ',' + Box_info[5]

    + ',' + Box_info[6]+ ',' + Box_info[7]+ ',' + Box_info[8]+ ',' + Box_info[9]+ ',' + Box_info[10]+ ',' + Box_info[11]+ ',' + Box_info[12]

    + ',' + Box_info[13]+ ',' + Box_info[14]+ ',' + Box_info[15]+ ',' + Box_info[16]+ ',' + Box_info[17]+ ',' + Box_info[18]+ ',' + Box_info[19]

    + ',' + Box_info[20]+ ',' + Box_info[21]+ ',' + Box_info[22]+ ',' + Box_info[23]+ ',' + Box_info[24]+ ',' + Box_info[25]+ ',' + Box_info[26]

    + ',' + Box_info[27]+ ',' + Box_info[28]+ ',' + Box_info[29]+ ',' + Box_info[30]+ ',' + Box_info[31]+ ',' + Box_info[32]+ ',' + Box_info[33]

    + ',' + Box_info[34]+ ',' + Box_info[35]+ ',' + Box_info[36]+ ',' + Box_info[37]+ ',' + Box_info[38]+ ',' + Box_info[39]);

    }

       else if (new_data[0] == 'AlienSparo') { // a s message

                var Alienshoot_info = [];

                Alienshoot_info[0] = new_data[1]; //ini x

                Alienshoot_info[1] = new_data[2]; //ini y

                Alienshoot_info[2] = new_data[3]; //degrees

                Alienshoot_info[3] = new_data[4];

                //Update all the other clients about my update

                socket.broadcast.emit("message",

                   'AlienSparo,' + Alienshoot_info[0] + ',' + Alienshoot_info[1] + ',' + Alienshoot_info[2]+ ',' + Alienshoot_info[3]);

    }

         else if (new_data[0] == 'G') {

            var AlienInfo =[];

            AlienInfo[0] = new_data[1];//X

                AlienInfo[1] = new_data[2];//Y

                AlienInfo[2] = new_data[3];//ANGOLO

                AlienInfo[3] = new_data[4];//VITA

                AlienInfo[4] = new_data[5];//SCUDO

                AlienInfo[5] = new_data[6];//DANNO

                AlienInfo[6] = new_data[7];//ESPERIENZA

                AlienInfo[7] = new_data[8];//CREDITI

                AlienInfo[8] = new_data[9];//FAMA

    //Alieno2

            AlienInfo[9] = new_data[10];

                AlienInfo[10] = new_data[11];

                AlienInfo[11] = new_data[12];

                AlienInfo[12] = new_data[13];       

    //Alieno3

            AlienInfo[13] = new_data[14];

                AlienInfo[14] = new_data[15];

                AlienInfo[15] = new_data[16];

                AlienInfo[16] = new_data[17];

    //Alieno4

            AlienInfo[17] = new_data[18];

                AlienInfo[18] = new_data[19];

                AlienInfo[19] = new_data[20];

                AlienInfo[20] = new_data[21];       

    //Alieno5

            AlienInfo[21] = new_data[22];

                AlienInfo[22] = new_data[23];

                AlienInfo[23] = new_data[24];

                AlienInfo[24] = new_data[25];       

    //Alieno6

            AlienInfo[25] = new_data[26];

                AlienInfo[26] = new_data[27];

                AlienInfo[27] = new_data[28];

                AlienInfo[28] = new_data[29];

    //Alieno7

            AlienInfo[29] = new_data[30];

                AlienInfo[30] = new_data[31];

                AlienInfo[31] = new_data[32];

                AlienInfo[32] = new_data[33];       

    //Alieno8

            AlienInfo[33] = new_data[34];

                AlienInfo[34] = new_data[35];

                AlienInfo[35] = new_data[36];

                AlienInfo[36] = new_data[37];

    //Alieno9

            AlienInfo[37] = new_data[37];

                AlienInfo[38] = new_data[38];

                AlienInfo[39] = new_data[39];

                AlienInfo[40] = new_data[41];

    //Alieno10

            AlienInfo[41] = new_data[42];

                AlienInfo[42] = new_data[43];

                AlienInfo[43] = new_data[44];

                AlienInfo[44] = new_data[45];

    //Alieno11

            AlienInfo[45] = new_data[46];

                AlienInfo[46] = new_data[47];

                AlienInfo[47] = new_data[48];

                AlienInfo[48] = new_data[49];

    //Alieno12

            AlienInfo[49] = new_data[50];

                AlienInfo[50] = new_data[51];

                AlienInfo[51] = new_data[52];

                AlienInfo[52] = new_data[53];

    //Alieno13

            AlienInfo[53] = new_data[54];

                AlienInfo[54] = new_data[55];

                AlienInfo[55] = new_data[56];

                AlienInfo[56] = new_data[57];

    //Alieno14

            AlienInfo[57] = new_data[58];

                AlienInfo[58] = new_data[59];

                AlienInfo[59] = new_data[60];

                AlienInfo[60] = new_data[61];       

    //Alieno15

            AlienInfo[61] = new_data[62];

                AlienInfo[62] = new_data[63];

                AlienInfo[63] = new_data[64];

                AlienInfo[64] = new_data[65];       

    //Alieno16

            AlienInfo[65] = new_data[66];

                AlienInfo[66] = new_data[67];

                AlienInfo[67] = new_data[68];

                AlienInfo[68] = new_data[69];       

    //Alieno17

            AlienInfo[69] = new_data[70];

                AlienInfo[70] = new_data[71];

                AlienInfo[71] = new_data[72];

                AlienInfo[72] = new_data[73];

    //Alieno18

            AlienInfo[73] = new_data[74];

                AlienInfo[74] = new_data[75];

                AlienInfo[75] = new_data[76];

                AlienInfo[76] = new_data[77];

    //Alieno19

            AlienInfo[77] = new_data[78];

                AlienInfo[78] = new_data[79];

                AlienInfo[79] = new_data[80];

                AlienInfo[80] = new_data[81];

    //Alieno20

            AlienInfo[81] = new_data[82];

                AlienInfo[82] = new_data[83];

                AlienInfo[83] = new_data[84];

                AlienInfo[84] = new_data[85];       

           

            AlienInfo[85] = new_data[82];

                AlienInfo[86] = new_data[83];

                AlienInfo[87] = new_data[84];

                AlienInfo[88] = new_data[85];      

           

           

           

            AlienInfo[89] = new_data[90];

                AlienInfo[90] = new_data[91];

                AlienInfo[91] = new_data[92];

                AlienInfo[92] = new_data[93];

            AlienInfo[93] = new_data[94];

                AlienInfo[94] = new_data[95];

                AlienInfo[95] = new_data[96];

                AlienInfo[96] = new_data[97];

            AlienInfo[97] = new_data[98];

                AlienInfo[98] = new_data[99];

                AlienInfo[99] = new_data[100];

                AlienInfo[100] = new_data[101];

            AlienInfo[101] = new_data[102];

                AlienInfo[102] = new_data[103];

                AlienInfo[103] = new_data[104];

    //ID Alieni

                AlienInfo[104] = new_data[105];

                AlienInfo[105] = new_data[106];

                AlienInfo[106] = new_data[107];

                AlienInfo[107] = new_data[108];

                AlienInfo[108] = new_data[109];

                AlienInfo[109] = new_data[110];

                AlienInfo[110] = new_data[111];

                AlienInfo[111] = new_data[112];

                AlienInfo[112] = new_data[113];

                AlienInfo[113] = new_data[114];

                AlienInfo[114] = new_data[115];

                AlienInfo[115] = new_data[116];

                AlienInfo[116] = new_data[117];

                AlienInfo[117] = new_data[118];

                AlienInfo[118] = new_data[119];

                AlienInfo[119] = new_data[120];

                AlienInfo[120] = new_data[121];

                AlienInfo[121] = new_data[122];

                AlienInfo[122] = new_data[123];

                AlienInfo[123] = new_data[124];

           

           

           

           

                socket.broadcast.emit("message",

                   'G,' + AlienInfo[0] + ',' + AlienInfo[1] + ',' + AlienInfo[2]+ ',' + AlienInfo[3]+ ',' + AlienInfo[4]+ ',' + AlienInfo[5]+ ',' + AlienInfo[6]+ ',' + AlienInfo[7]+ ',' + AlienInfo[8]

    + ',' + AlienInfo[9] + ',' + AlienInfo[10]+ ',' + AlienInfo[11]+ ',' + AlienInfo[12]+ ',' + AlienInfo[13]+ ',' + AlienInfo[14]+ ',' + AlienInfo[15]+ ',' + AlienInfo[16]

    + ',' + AlienInfo[17] + ',' + AlienInfo[18]+ ',' + AlienInfo[19]+ ',' + AlienInfo[20]+ ',' + AlienInfo[21]+ ',' + AlienInfo[22]+ ',' + AlienInfo[23]+ ',' + AlienInfo[24]

    + ',' + AlienInfo[25] + ',' + AlienInfo[26]+ ',' + AlienInfo[27]+ ',' + AlienInfo[28]+ ',' + AlienInfo[29]+ ',' + AlienInfo[30]+ ',' + AlienInfo[31]+ ',' + AlienInfo[32]

    + ',' + AlienInfo[33] + ',' + AlienInfo[34]+ ',' + AlienInfo[35]+ ',' + AlienInfo[36]+ ',' + AlienInfo[37]+ ',' + AlienInfo[38]+ ',' + AlienInfo[39]+ ',' + AlienInfo[40]

    + ',' + AlienInfo[41] + ',' + AlienInfo[42]+ ',' + AlienInfo[43]+ ',' + AlienInfo[44]+ ',' + AlienInfo[45]+ ',' + AlienInfo[46]+ ',' + AlienInfo[47]+ ',' + AlienInfo[48]

    + ',' + AlienInfo[49] + ',' + AlienInfo[50]+ ',' + AlienInfo[51]+ ',' + AlienInfo[52]+ ',' + AlienInfo[53]+ ',' + AlienInfo[54]+ ',' + AlienInfo[55]+ ',' + AlienInfo[56]

    + ',' + AlienInfo[57] + ',' + AlienInfo[58]+ ',' + AlienInfo[59]+ ',' + AlienInfo[60]+ ',' + AlienInfo[61]+ ',' + AlienInfo[62]+ ',' + AlienInfo[63]+ ',' + AlienInfo[64]

    + ',' + AlienInfo[65] + ',' + AlienInfo[66]+ ',' + AlienInfo[67]+ ',' + AlienInfo[68]+ ',' + AlienInfo[69]+ ',' + AlienInfo[70]+ ',' + AlienInfo[71]+ ',' + AlienInfo[72]

    + ',' + AlienInfo[73] + ',' + AlienInfo[74]+ ',' + AlienInfo[75]+ ',' + AlienInfo[76]+ ',' + AlienInfo[77]+ ',' + AlienInfo[78]+ ',' + AlienInfo[79]+ ',' + AlienInfo[80]

    + ',' + AlienInfo[81] + ',' + AlienInfo[82]+ ',' + AlienInfo[83]+ ',' + AlienInfo[84]+ ',' + AlienInfo[85] + ',' + AlienInfo[86]+ ',' + AlienInfo[87]+ ',' + AlienInfo[88]

    + ',' + AlienInfo[89] + ',' + AlienInfo[90]+ ',' + AlienInfo[91]+ ',' + AlienInfo[92]+ ',' + AlienInfo[93] + ',' + AlienInfo[94]+ ',' + AlienInfo[95]+ ',' + AlienInfo[96]

    + ',' + AlienInfo[97] + ',' + AlienInfo[98]+ ',' + AlienInfo[99]+ ',' + AlienInfo[100]+ ',' + AlienInfo[101] + ',' + AlienInfo[102]+ ',' + AlienInfo[103]+ ',' + AlienInfo[104]

    + ',' + AlienInfo[105] + ',' + AlienInfo[106]+ ',' + AlienInfo[107]+ ',' + AlienInfo[108]+ ',' + AlienInfo[109] + ',' + AlienInfo[110]+ ',' + AlienInfo[111]+ ',' + AlienInfo[112]

    + ',' + AlienInfo[113] + ',' + AlienInfo[114]+ ',' + AlienInfo[115]+ ',' + AlienInfo[116]+ ',' + AlienInfo[117] + ',' + AlienInfo[118]+ ',' + AlienInfo[119]+ ',' + AlienInfo[120]

    + ',' + AlienInfo[121] + ',' + AlienInfo[122]+ ',' + AlienInfo[123]);

    }

    else if (new_data[0] == 'UV') {

            var AlienInf =[];

            AlienInf[0] = new_data[1];

                AlienInf[1] = new_data[2];

                AlienInf[2] = new_data[3];

                AlienInf[3] = new_data[4];

                AlienInf[4] = new_data[5];

                AlienInf[5] = new_data[6];

                AlienInf[6] = new_data[7];

                AlienInf[7] = new_data[8];

                AlienInf[8] = new_data[9];//FAMA

    //Alieno2

            AlienInf[9] = new_data[10];

                AlienInf[10] = new_data[11];

                AlienInf[11] = new_data[12];

                AlienInf[12] = new_data[13];

                AlienInf[13] = new_data[14];

                

    //Alieno3

                AlienInf[14] = new_data[15];

                AlienInf[15] = new_data[16];

                AlienInf[16] = new_data[17];

                AlienInf[17] = new_data[18];

            AlienInf[18] = new_data[19];

                                

    //Alieno4

            AlienInf[19] = new_data[20];

                AlienInf[20] = new_data[21];

                AlienInf[21] = new_data[22];

                AlienInf[22] = new_data[23];

                AlienInf[23] = new_data[24];

                                

    //Alieno5

                AlienInf[24] = new_data[25];

                AlienInf[25] = new_data[26];

                AlienInf[26] = new_data[27];

            AlienInf[27] = new_data[28];

                AlienInf[28] = new_data[29];

                                

    //Alieno6

                AlienInf[29] = new_data[30];

                AlienInf[30] = new_data[31];

                AlienInf[31] = new_data[32];

                AlienInf[32] = new_data[33];

                AlienInf[33] = new_data[34];

                            

    //Alieno7

                AlienInf[34] = new_data[35];

                AlienInf[35] = new_data[36];

            AlienInf[36] = new_data[37];

                AlienInf[37] = new_data[38];

                AlienInf[38] = new_data[39];

                         

    //Alieno8

                AlienInf[39] = new_data[40];

                AlienInf[40] = new_data[41];

                AlienInf[41] = new_data[42];

                AlienInf[42] = new_data[43];

                AlienInf[43] = new_data[44];

                                

    //Alieno9

                AlienInf[44] = new_data[45];

            AlienInf[45] = new_data[46];

                AlienInf[46] = new_data[47];

                AlienInf[47] = new_data[48];

                AlienInf[48] = new_data[49];

                                

    //Alieno10

                AlienInf[49] = new_data[50];

                AlienInf[50] = new_data[51];

                AlienInf[51] = new_data[52];

                AlienInf[52] = new_data[53];

                AlienInf[53] = new_data[54];     

                               

    //Alieno11

                AlienInf[54] = new_data[55];

                AlienInf[55] = new_data[56];

                AlienInf[56] = new_data[57];

                AlienInf[57] = new_data[58];

                AlienInf[58] = new_data[59];

                                

    //Alieno12

            AlienInf[99] = new_data[100];

                AlienInf[100] = new_data[101];

                AlienInf[101] = new_data[102];

                AlienInf[102] = new_data[103];

                AlienInf[103] = new_data[104];

                AlienInf[104] = new_data[105];

                AlienInf[105] = new_data[106];

                AlienInf[106] = new_data[107];

                AlienInf[107] = new_data[108];                  

    //Alieno13

            AlienInf[108] = new_data[1];

                AlienInf[109] = new_data[2];

                AlienInf[110] = new_data[3];

                AlienInf[111] = new_data[4];

                AlienInf[112] = new_data[5];

                AlienInf[113] = new_data[6];

                AlienInf[114] = new_data[11];

                AlienInf[115] = new_data[118];

                AlienInf[116] = new_data[117];                  

    //Alieno14

            AlienInf[59] = new_data[60];

                AlienInf[60] = new_data[61];

                AlienInf[61] = new_data[62];

                AlienInf[62] = new_data[63];       

            AlienInf[63] = new_data[64];

                         

    //Alieno15

            AlienInf[64] = new_data[65];

                AlienInf[65] = new_data[66];

                AlienInf[66] = new_data[67];

                AlienInf[67] = new_data[68];

                AlienInf[68] = new_data[69];

                                   

    //Alieno16

            AlienInf[69] = new_data[70];

                AlienInf[70] = new_data[71];

                AlienInf[71] = new_data[72];

            AlienInf[72] = new_data[73];

                AlienInf[73] = new_data[74];

                         

    //Alieno17

            AlienInf[74] = new_data[75];

                AlienInf[75] = new_data[76];

                AlienInf[76] = new_data[77];

                AlienInf[77] = new_data[78];

                AlienInf[78] = new_data[79];

                               

    //Alieno18

            AlienInf[79] = new_data[80];

                AlienInf[80] = new_data[81];

            AlienInf[81] = new_data[82];

                AlienInf[82] = new_data[83];

                AlienInf[83] = new_data[84];

                                

    //Alieno19

            AlienInf[84] = new_data[85];

                AlienInf[85] = new_data[86];

                AlienInf[86] = new_data[87];

                AlienInf[87] = new_data[88];

                AlienInf[88] = new_data[89];

                            

    //Alieno20

            AlienInf[89] = new_data[90];

            AlienInf[90] = new_data[91];

                AlienInf[91] = new_data[92];

                AlienInf[92] = new_data[93];

                AlienInf[93] = new_data[94];

                              

                      

                socket.broadcast.emit("message",

                   'UV,' + AlienInf[0] + ',' + AlienInf[1] + ',' + AlienInf[2]+ ',' + AlienInf[3]+ ',' + AlienInf[4]+ ',' + AlienInf[5]

    + ',' + AlienInf[6]+ ',' + AlienInf[7]+ ',' + AlienInf[8]+',' + AlienInf[9]+ ',' + AlienInf[10] + ',' + AlienInf[11]+ ',' + AlienInf[12]+ ',' + AlienInf[13]+ ',' + AlienInf[14]

    + ',' + AlienInf[15]+ ',' + AlienInf[16]+ ',' + AlienInf[17]+',' + AlienInf[18]+ ',' + AlienInf[19] + ',' + AlienInf[20]+ ',' + AlienInf[21]+ ',' + AlienInf[22]+ ',' + AlienInf[23]

    + ',' + AlienInf[24]+ ',' + AlienInf[25]+ ',' + AlienInf[26]+',' + AlienInf[27]+ ',' + AlienInf[28] + ',' + AlienInf[29]+ ',' + AlienInf[30]+ ',' + AlienInf[31]+ ',' + AlienInf[32]

    + ',' + AlienInf[33]+ ',' + AlienInf[34]+ ',' + AlienInf[35]+',' + AlienInf[36]+ ',' + AlienInf[37] + ',' + AlienInf[38]+ ',' + AlienInf[39]+ ',' + AlienInf[40]+ ',' + AlienInf[41]

    + ',' + AlienInf[42]+ ',' + AlienInf[43]+ ',' + AlienInf[44]+',' + AlienInf[45]+ ',' + AlienInf[46] + ',' + AlienInf[47]+ ',' + AlienInf[48]+ ',' + AlienInf[49]+ ',' + AlienInf[50]

    + ',' + AlienInf[51]+ ',' + AlienInf[52]+ ',' + AlienInf[53]+',' + AlienInf[54]+ ',' + AlienInf[55] + ',' + AlienInf[56]+ ',' + AlienInf[57]+ ',' + AlienInf[58]+ ',' + AlienInf[59]

    + ',' + AlienInf[60]+ ',' + AlienInf[61]+ ',' + AlienInf[62]+',' + AlienInf[63]+ ',' + AlienInf[64] + ',' + AlienInf[65]+ ',' + AlienInf[66]+ ',' + AlienInf[67]+ ',' + AlienInf[68]

    + ',' + AlienInf[69]+ ',' + AlienInf[70]+ ',' + AlienInf[71]+',' + AlienInf[72]+ ',' + AlienInf[73] + ',' + AlienInf[74]+ ',' + AlienInf[75]+ ',' + AlienInf[76]+ ',' + AlienInf[77]

    + ',' + AlienInf[78]+ ',' + AlienInf[79]+ ',' + AlienInf[80]+',' + AlienInf[81]+ ',' + AlienInf[82] + ',' + AlienInf[83]+ ',' + AlienInf[84]+ ',' + AlienInf[85]+ ',' + AlienInf[86]

    + ',' + AlienInf[87]+ ',' + AlienInf[88]+ ',' + AlienInf[89]+',' + AlienInf[90]+ ',' + AlienInf[91] + ',' + AlienInf[92]+ ',' + AlienInf[93] );

       

    }     

    else if (new_data[0] == 'UM-BOX') {

            var BOX =[];

            BOX[0] = new_data[1];

                BOX[1] = new_data[2];

                BOX[2] = new_data[3];

                BOX[3] = new_data[4];

                BOX[4] = new_data[5];

                BOX[5] = new_data[6];

                BOX[6] = new_data[7];

                BOX[7] = new_data[8];

                BOX[8] = new_data[9];

                BOX[9] = new_data[10];

                BOX[10] = new_data[11];

                BOX[11] = new_data[12];

                BOX[12] = new_data[13];

                BOX[13] = new_data[14];

                BOX[14] = new_data[15];

                BOX[15] = new_data[16];

                BOX[16] = new_data[17];

                BOX[17] = new_data[18];

                BOX[18] = new_data[19];

                BOX[19] = new_data[20];

                BOX[20] = new_data[21];

                BOX[21] = new_data[22];

                BOX[22] = new_data[23];

                BOX[23] = new_data[24];

            BOX[24] = new_data[25];

                BOX[25] = new_data[26];

                BOX[26] = new_data[27];

                BOX[27] = new_data[28];

                BOX[28] = new_data[29];

                BOX[29] = new_data[30];

                BOX[30] = new_data[31];

                BOX[31] = new_data[32];

            BOX[32] = new_data[33];

                BOX[33] = new_data[34];

                BOX[34] = new_data[35];

                BOX[35] = new_data[36];

                BOX[36] = new_data[37];

                BOX[37] = new_data[38];

                BOX[38] = new_data[39];

                BOX[39] = new_data[40];

                socket.broadcast.emit("message",

                   'UM-BOX,' + BOX[0] + ',' + BOX[1] + ',' + BOX[2]+ ',' + BOX[3]+ ',' + BOX[4]+ ',' + BOX[5]+ ',' + BOX[6]+ ',' +

    BOX[7]+ ',' + BOX[8] + ',' + BOX[9]+ ',' + BOX[10]+ ',' + BOX[11]+ ',' + BOX[12]+ ',' + BOX[13]+ ',' +

    BOX[14]+ ',' + BOX[15] + ',' + BOX[16]+ ',' + BOX[17]+ ',' + BOX[18]+ ',' + BOX[19]+ ',' + BOX[20]+ ',' +

    BOX[21]+ ',' + BOX[22] + ',' + BOX[23]+ ',' + BOX[24]+ ',' + BOX[25]+ ',' + BOX[26]+ ',' + BOX[27]+ ',' +

    BOX[28]+ ',' + BOX[29] + ',' + BOX[30]+ ',' + BOX[31]+ ',' + BOX[32]+ ',' + BOX[33]+ ',' + BOX[34]+ ',' +

    BOX[35]+ ',' + BOX[36] + ',' + BOX[37]+ ',' + BOX[38]+ ',' + BOX[39]);

    }     

        });

    socket.on('disconnect', function (data) {

          

          socket.broadcast.emit("message",'DC,' + mySelf[0] + ',' + mySelf[1] + ',' + mySelf[2]);

          delete entities[myNumber];

    console.log("message",'DC,' + mySelf[0] + ',' + mySelf[1] + ',' + mySelf[2]);

          

    });

    });

    the alien is moved by a simple virtual machine made in c2,

  • Hi all,

    I would like to ask you something, in my game I need to change layout with one click and enter another map. I modified the server as follows, except that it does not work. there is no way I tried endless possibilities, everything works fine in the first game layouts but if I change the map I can not see the movement of ships in the new map

    how can I do?

    /////////////////////////////////////////////

    var entities = [], count = 0;

    var io = require("socket.io").listen(8099);

    var INITIAL_X = 500;

    var INITIAL_Y = 500;

    var VITA = 20000;

    var SCUDO = 20000;

    var X= 14500;     

    var Y= 14500;

    io.set('log level', 1);

    io.sockets.on("connection", function (socket) {

    var myNumber = count++;

        

    //assegna numero    

        var mySelf = entities[myNumber] = [myNumber, INITIAL_X, INITIAL_Y, VITA, SCUDO,X,Y ];

    // UPDATE MESSAGE

    console.log("BENVENUTO UTENTE" + mySelf[0]);

        socket.on("message", function (data) {

           

           

           

            var new_data = data.split(',');

            if (new_data[0] == 'UM') {

                mySelf[1] = new_data[1];

                mySelf[2] = new_data[2]; //Astronave.X

                mySelf[3] = new_data[3]; //Astronave.Y

                mySelf[4] = new_data[4]; //Astronave.Angle

           ??mySelf[5] = new_data[5]; // Vita

                mySelf[6] = new_data[6]; // scudo

                mySelf[7] = new_data[7];

                mySelf[8] = new_data[8];

                mySelf[9] = new_data[9];

                mySelf[10] = new_data[10];

                mySelf[11] = new_data[11];

                mySelf[12] = new_data[12];

                mySelf[13] = new_data[14];

                //Update all the other clients about my update

                socket.broadcast.emit("message",

                  ?'UM,' + mySelf[0] + ',' + mySelf[1] + ',' + mySelf[2] + ',' + mySelf[3] + ',' + mySelf[4] + ',' + mySelf[5]

    + ',' + mySelf[6]+ ',' + mySelf[7]+ ',' + mySelf[8]);

    }

    // ENTRA IN MAPPA VRU

        if (new_data[0] == 'CAMBIOMAPPA') {

                

    //invia posizione inizale e ID ai nuovi utenti

                //Update all the other clients about my update

                socket.send('I,' + mySelf[0] + ',' + mySelf[1] + ',' + mySelf[2] +','+ mySelf[3] +','+ mySelf[4]+','+ mySelf[5] +','+ mySelf[6]);

    console.log('I,' + mySelf[0] + ',' + mySelf[1] + ',' + mySelf[2] +','+ mySelf[3] +','+ mySelf[4]+','+ mySelf[5] +','+ mySelf[6]);

    for (var entity_idx = 0; entity_idx < entities.length; entity_idx++) { //invia aggiornamento iniziale

            if (entity_idx != myNumber) {

                entity = entities[entity_idx];

                if (typeof (entity) != "undefined" && entity != null) {

                   socket.send('C,' + entity[0] + ',' + entity[1] + ',' + entity[2]   +','+ mySelf[3] +','+ mySelf[4]);

                     //inviare al client che si ? appena collegato la posizione di tutti gli altri client

               

    }

            }

        }

    socket.broadcast.emit("message",'C,' + mySelf[0] + ',' + mySelf[1] + ',' + mySelf[2] +','+ mySelf[3] +','+ mySelf[4]);

    console.log("message",'C,' + mySelf[0] + ',' + mySelf[1] + ',' + mySelf[2] +','+ mySelf[3] +','+ mySelf[4]);

    }

    // ENTRA IN MAPPA EIC

       if (new_data[0] == 'CAMBIOMAPPA2') {

                

    //invia posizione inizale e ID ai nuovi utenti

                //Update all the other clients about my update

                socket.send('I1,' + mySelf[0] + ',' + mySelf[1] + ',' + mySelf[2] +','+ mySelf[3] +','+ mySelf[4]+','+ mySelf[5] +','+ mySelf[6]);

    console.log('I1,' + mySelf[0] + ',' + mySelf[1] + ',' + mySelf[2] +','+ mySelf[3] +','+ mySelf[4]+','+ mySelf[5] +','+ mySelf[6]);

    for (var entity_idx = 0; entity_idx < entities.length; entity_idx++) { //invia aggiornamento iniziale

            if (entity_idx != myNumber) {

                entity = entities[entity_idx];

                if (typeof (entity) != "undefined" && entity != null) {

                   socket.send('C1,' + entity[0] + ',' + entity[1] + ',' + entity[2]   +','+ mySelf[3] +','+ mySelf[4]);

                     //inviare al client che si ? appena collegato la posizione di tutti gli altri client

               

    }

            }

        }

    socket.broadcast.emit("message",'C1,' + mySelf[0] + ',' + mySelf[1] + ',' + mySelf[2] +','+ mySelf[3] +','+ mySelf[4]);

    console.log("message",'C1,' + mySelf[0] + ',' + mySelf[1] + ',' + mySelf[2] +','+ mySelf[3] +','+ mySelf[4]);

    }

        var new_data = data.split(',');

           if (new_data[0] == 'UM2') {

                var io = [];

                io[1] = new_data[1]; //ID

                io[2] = new_data[2]; //Astronave.X

                io[3] = new_data[3]; //Astronave.Y

                io[4] = new_data[4]; //Astronave.Angle

           ??io[5] = new_data[5]; // Vita

                io[6] = new_data[6]; // scudo

                io[7] = new_data[7];

                io[8] = new_data[8];

                io[9] = new_data[9];

                io[10] = new_data[10];

                io[11] = new_data[11];

                io[12] = new_data[12];

                io[13] = new_data[14];

                //Update all the other clients about my update

    for (var entity_idx = 0; entity_idx < entities.length; entity_idx++) { //invia aggiornamento iniziale

            if (entity_idx != myNumber) {

                entity = entities[entity_idx];

                if (typeof (entity) != "undefined" && entity != null) {

                   socket.send('UM2,' + mySelf[0] + ',' + io[1] + ',' + io[2]   +','+ io[3] +','+ io[4]+ ',' + io[5]

    + ',' + io[6]+ ',' + io[7]+ ',' + io[8]);

                     //inviare al client che si ? appena collegato la posizione di tutti gli altri client

               

    }

            }

        }

                socket.broadcast.emit("message",

                  ?'UM2,'+mySelf[0]+ ',' +   io[1]+ ',' + io[2] + ',' + io[2] + ',' + io[3] + ',' + io[4] + ',' + io[5]

    + ',' + io[6]+ ',' + io[7]+ ',' + io[8]);

    console.log("message",

                  ?'UM2,'+ mySelf[0]+ ',' + io[1]+ ',' + io[2] + ',' + io[2] + ',' + io[3] + ',' + io[4] + ',' + io[5]

    + ',' + io[6]+ ',' + io[7]+ ',' + io[8]);

    }

        

            else if (new_data[0] == 'S') { // a s message

                var shoot_info = [];

                shoot_info[0] = new_data[1]; //ini x

                shoot_info[1] = new_data[2]; //ini y

                shoot_info[2] = new_data[3]; //degrees

                shoot_info[3] = new_data[4]; //DannoMissili

           ??shoot_info[4] = new_data[5];//IDTAG

                shoot_info[5] = new_data[6];//IDTAGAVV

                //Update all the other clients about my update

                socket.broadcast.emit("message",

                  ?'S,' + mySelf[0] + ',' + shoot_info[0] + ',' + shoot_info[1] + ',' + shoot_info[2]+ ',' + shoot_info[3]+ ',' + shoot_info[4]+ ',' + shoot_info[5]);

    console.log("message",

                  ?'S,' + mySelf[0] + ',' + shoot_info[0] + ',' + shoot_info[1] + ',' + shoot_info[2]+ ',' + shoot_info[3]+ ',' + shoot_info[4]+ ',' + shoot_info[5]);

    }

    else if (new_data[0] == 'DC') { //logout

                

                 socket.broadcast.emit("message",

                   'DC,' + mySelf[0] + ',' + mySelf[1] + ',' + mySelf[2] + ',' + mySelf[3] + ',' + mySelf[4]);

              delete entities[myNumber];

              console.log('>> ' + mySelf[0] + ' disconnected');

    }

    else if (new_data[0] == 'SLASER1') { // a s message

                var shoot_info1 = [];

                shoot_info1[0] = new_data[1]; //ini x

                shoot_info1[1] = new_data[2]; //ini y

                shoot_info1[2] = new_data[3]; //degrees

                shoot_info1[3] = new_data[4]; //DannoLaser

           ??shoot_info1[4] = new_data[5]; //IDTAG

                shoot_info1[5] = new_data[6]; //IDTAGAVV

                //Update all the other clients about my update

                socket.broadcast.emit("message",

                  ?'SLASER1,' + mySelf[0] + ',' + shoot_info1[0] + ',' + shoot_info1[1] + ',' + shoot_info1[2]+ ',' + shoot_info1[3]+ ',' + shoot_info1[4]+ ',' + shoot_info1[5]);

    console.log("message",

                  ?'SLASER1,' + mySelf[0] + ',' + shoot_info1[0] + ',' + shoot_info1[1] + ',' + shoot_info1[2]+ ',' + shoot_info1[3]+ ',' + shoot_info1[4]+ ',' + shoot_info1[5]);

    }

    else if (new_data[0] == 'SLASER2') { // a s message

                var shoot_info2 = [];

                shoot_info2[0] = new_data[1]; //ini x

                shoot_info2[1] = new_data[2]; //ini y

                shoot_info2[2] = new_data[3]; //degrees

                shoot_info2[3] = new_data[4]; //DannoLaser

           ??shoot_info2[4] = new_data[5]; //IDTAG

                shoot_info2[5] = new_data[6]; //IDTAG

                //Update all the other clients about my update

                socket.broadcast.emit("message",

                  ?'SLASER2,' + mySelf[0] + ',' + shoot_info2[0] + ',' + shoot_info2[1] + ',' + shoot_info2[2]+ ',' + shoot_info2[3]+ ',' + shoot_info2[4]+ ',' + shoot_info2[5]);

    console.log("message",

                  ?'SLASER2,' + mySelf[0] + ',' + shoot_info2[0] + ',' + shoot_info2[1] + ',' + shoot_info2[2]+ ',' + shoot_info2[3]+ ',' + shoot_info2[4]+ ',' + shoot_info2[5]);

    }

    else if (new_data[0] == 'SLASER3') { // a s message

                var shoot_info3 = [];

                shoot_info3[0] = new_data[1]; //ini x

                shoot_info3[1] = new_data[2]; //ini y

                shoot_info3[2] = new_data[3]; //degrees

                shoot_info3[3] = new_data[4]; //DannoLaser

           ??shoot_info3[4] = new_data[5]; //IDTag

                shoot_info3[5] = new_data[6]; //IDTagAVV

                //Update all the other clients about my update

                socket.broadcast.emit("message",

                  ?'SLASER3,' + mySelf[0] + ',' + shoot_info3[0] + ',' + shoot_info3[1] + ',' + shoot_info3[2]+ ',' + shoot_info3[3]+ ',' + shoot_info3[4]+ ',' + shoot_info3[5]);

    console.log("message",

                  ?'SLASER3,' + mySelf[0] + ',' + shoot_info3[0] + ',' + shoot_info3[1] + ',' + shoot_info3[2]+ ',' + shoot_info3[3]+ ',' + shoot_info3[4]+ ',' + shoot_info3[5]);

    }

    else if (new_data[0] == 'SLASER4') { // a s message

                var shoot_info4 = [];

                shoot_info4[0] = new_data[1]; //ini x

                shoot_info4[1] = new_data[2]; //ini y

                shoot_info4[2] = new_data[3]; //degrees

                shoot_info4[3] = new_data[4]; //DannoLaser

                shoot_info4[4] = new_data[5]; //idTag

                shoot_info4[5] = new_data[6]; //idTag

           ??

                //Update all the other clients about my update

                socket.broadcast.emit("message",

                  ?'SLASER4,' + mySelf[0] + ',' + shoot_info4[0] + ',' + shoot_info4[1] + ',' + shoot_info4[2]+ ',' + shoot_info4[3]+ ',' + shoot_info4[4]+ ',' + shoot_info4[5]);

    console.log("message",

                  ?'SLASER4,' + mySelf[0] + ',' + shoot_info4[0] + ',' + shoot_info4[1] + ',' + shoot_info4[2]+ ',' + shoot_info4[3]+ ',' + shoot_info4[4]+ ',' + shoot_info4[5]);

    }

    else if (new_data[0] == 'BOX') { // a BOX message

                var Box_info = [];

                Box_info[0] = new_data[1];

                Box_info[1] = new_data[2];

                Box_info[2] = new_data[3];

                Box_info[3] = new_data[4];

    Box_info[4] = new_data[5];

    Box_info[5] = new_data[6];

    Box_info[6] = new_data[7];

    Box_info[7] = new_data[8];

    Box_info[8] = new_data[9];

    Box_info[9] = new_data[10];

    Box_info[10] = new_data[11];

    Box_info[11] = new_data[12];

    Box_info[12] = new_data[13];

    Box_info[13] = new_data[14];

    Box_info[14] = new_data[15];

    Box_info[15] = new_data[16];

    Box_info[16] = new_data[17];

    Box_info[17] = new_data[18];

    Box_info[18] = new_data[19];

    Box_info[19] = new_data[20];

    Box_info[20] = new_data[21];

    Box_info[21] = new_data[22];

    Box_info[22] = new_data[23];

    Box_info[23] = new_data[24];

    Box_info[24] = new_data[25];

    Box_info[25] = new_data[26];

    Box_info[26] = new_data[27];

    Box_info[27] = new_data[28];

    Box_info[28] = new_data[29];

    Box_info[29] = new_data[30];

    Box_info[30] = new_data[31];

    Box_info[31] = new_data[32];

    Box_info[32] = new_data[33];

    Box_info[33] = new_data[34];

    Box_info[34] = new_data[35];

    Box_info[35] = new_data[36];

    Box_info[36] = new_data[37];

    Box_info[37] = new_data[38];

    Box_info[38] = new_data[39];

    Box_info[39] = new_data[40];

                //Update all the other clients about my update

                socket.broadcast.emit("message",

                  ?'BOX,' + Box_info[0] + ',' + Box_info[1] + ',' + Box_info[2]+ ',' + Box_info[3]+ ',' + Box_info[4]+ ',' + Box_info[5]

    + ',' + Box_info[6]+ ',' + Box_info[7]+ ',' + Box_info[8]+ ',' + Box_info[9]+ ',' + Box_info[10]+ ',' + Box_info[11]+ ',' + Box_info[12]

    + ',' + Box_info[13]+ ',' + Box_info[14]+ ',' + Box_info[15]+ ',' + Box_info[16]+ ',' + Box_info[17]+ ',' + Box_info[18]+ ',' + Box_info[19]

    + ',' + Box_info[20]+ ',' + Box_info[21]+ ',' + Box_info[22]+ ',' + Box_info[23]+ ',' + Box_info[24]+ ',' + Box_info[25]+ ',' + Box_info[26]

    + ',' + Box_info[27]+ ',' + Box_info[28]+ ',' + Box_info[29]+ ',' + Box_info[30]+ ',' + Box_info[31]+ ',' + Box_info[32]+ ',' + Box_info[33]

    + ',' + Box_info[34]+ ',' + Box_info[35]+ ',' + Box_info[36]+ ',' + Box_info[37]+ ',' + Box_info[38]+ ',' + Box_info[39]);

    }

       else if (new_data[0] == 'AlienSparo') { // a s message

                var Alienshoot_info = [];

                Alienshoot_info[0] = new_data[1]; //ini x

                Alienshoot_info[1] = new_data[2]; //ini y

                Alienshoot_info[2] = new_data[3]; //degrees

                Alienshoot_info[3] = new_data[4];

                //Update all the other clients about my update

                socket.broadcast.emit("message",

                  ?'AlienSparo,' + Alienshoot_info[0] + ',' + Alienshoot_info[1] + ',' + Alienshoot_info[2]+ ',' + Alienshoot_info[3]);

    }

         else if (new_data[0] == 'G') {

           ??var AlienInfo =[];

           ??AlienInfo[0] = new_data[1];//X

                AlienInfo[1] = new_data[2];//Y

                AlienInfo[2] = new_data[3];//ANGOLO

                AlienInfo[3] = new_data[4];//VITA

                AlienInfo[4] = new_data[5];//SCUDO

                AlienInfo[5] = new_data[6];//DANNO

                AlienInfo[6] = new_data[7];//ESPERIENZA

                AlienInfo[7] = new_data[8];//CREDITI

                AlienInfo[8] = new_data[9];//FAMA

    //Alieno2

           ??AlienInfo[9] = new_data[10];

                AlienInfo[10] = new_data[11];

                AlienInfo[11] = new_data[12];

                AlienInfo[12] = new_data[13];       ??

    //Alieno3

           ??AlienInfo[13] = new_data[14];

                AlienInfo[14] = new_data[15];

                AlienInfo[15] = new_data[16];

                AlienInfo[16] = new_data[17];

    //Alieno4

           ??AlienInfo[17] = new_data[18];

                AlienInfo[18] = new_data[19];

                AlienInfo[19] = new_data[20];

                AlienInfo[20] = new_data[21];       ??

    //Alieno5

           ??AlienInfo[21] = new_data[22];

                AlienInfo[22] = new_data[23];

                AlienInfo[23] = new_data[24];

                AlienInfo[24] = new_data[25];       ??

    //Alieno6

           ??AlienInfo[25] = new_data[26];

                AlienInfo[26] = new_data[27];

                AlienInfo[27] = new_data[28];

                AlienInfo[28] = new_data[29];

    //Alieno7

           ??AlienInfo[29] = new_data[30];

                AlienInfo[30] = new_data[31];

                AlienInfo[31] = new_data[32];

                AlienInfo[32] = new_data[33];       ??

    //Alieno8

           ??AlienInfo[33] = new_data[34];

                AlienInfo[34] = new_data[35];

                AlienInfo[35] = new_data[36];

                AlienInfo[36] = new_data[37];

    //Alieno9

           ??AlienInfo[37] = new_data[37];

                AlienInfo[38] = new_data[38];

                AlienInfo[39] = new_data[39];

                AlienInfo[40] = new_data[41];

    //Alieno10

           ??AlienInfo[41] = new_data[42];

                AlienInfo[42] = new_data[43];

                AlienInfo[43] = new_data[44];

                AlienInfo[44] = new_data[45];

    //Alieno11

           ??AlienInfo[45] = new_data[46];

                AlienInfo[46] = new_data[47];

                AlienInfo[47] = new_data[48];

                AlienInfo[48] = new_data[49];

    //Alieno12

           ??AlienInfo[49] = new_data[50];

                AlienInfo[50] = new_data[51];

                AlienInfo[51] = new_data[52];

                AlienInfo[52] = new_data[53];

    //Alieno13

           ??AlienInfo[53] = new_data[54];

                AlienInfo[54] = new_data[55];

                AlienInfo[55] = new_data[56];

                AlienInfo[56] = new_data[57];

    //Alieno14

           ??AlienInfo[57] = new_data[58];

                AlienInfo[58] = new_data[59];

                AlienInfo[59] = new_data[60];

                AlienInfo[60] = new_data[61];       ??

    //Alieno15

           ??AlienInfo[61] = new_data[62];

                AlienInfo[62] = new_data[63];

                AlienInfo[63] = new_data[64];

                AlienInfo[64] = new_data[65];       ??

    //Alieno16

           ??AlienInfo[65] = new_data[66];

                AlienInfo[66] = new_data[67];

                AlienInfo[67] = new_data[68];

                AlienInfo[68] = new_data[69];       ??

    //Alieno17

           ??AlienInfo[69] = new_data[70];

                AlienInfo[70] = new_data[71];

                AlienInfo[71] = new_data[72];

                AlienInfo[72] = new_data[73];

    //Alieno18

           ??AlienInfo[73] = new_data[74];

                AlienInfo[74] = new_data[75];

                AlienInfo[75] = new_data[76];

                AlienInfo[76] = new_data[77];

    //Alieno19

           ??AlienInfo[77] = new_data[78];

                AlienInfo[78] = new_data[79];

                AlienInfo[79] = new_data[80];

                AlienInfo[80] = new_data[81];

    //Alieno20

           ??AlienInfo[81] = new_data[82];

                AlienInfo[82] = new_data[83];

                AlienInfo[83] = new_data[84];

                AlienInfo[84] = new_data[85];       ??

           ??

           ??AlienInfo[85] = new_data[82];

                AlienInfo[86] = new_data[83];

                AlienInfo[87] = new_data[84];

                AlienInfo[88] = new_data[85];      

           ??

           ??

           ??

           ??AlienInfo[89] = new_data[90];

                AlienInfo[90] = new_data[91];

                AlienInfo[91] = new_data[92];

                AlienInfo[92] = new_data[93];

           ??AlienInfo[93] = new_data[94];

                AlienInfo[94] = new_data[95];

                AlienInfo[95] = new_data[96];

                AlienInfo[96] = new_data[97];

           ??AlienInfo[97] = new_data[98];

                AlienInfo[98] = new_data[99];

                AlienInfo[99] = new_data[100];

                AlienInfo[100] = new_data[101];

           ??AlienInfo[101] = new_data[102];

                AlienInfo[102] = new_data[103];

                AlienInfo[103] = new_data[104];

    //ID Alieni

                AlienInfo[104] = new_data[105];

                AlienInfo[105] = new_data[106];

                AlienInfo[106] = new_data[107];

                AlienInfo[107] = new_data[108];

                AlienInfo[108] = new_data[109];

                AlienInfo[109] = new_data[110];

                AlienInfo[110] = new_data[111];

                AlienInfo[111] = new_data[112];

                AlienInfo[112] = new_data[113];

                AlienInfo[113] = new_data[114];

                AlienInfo[114] = new_data[115];

                AlienInfo[115] = new_data[116];

                AlienInfo[116] = new_data[117];

                AlienInfo[117] = new_data[118];

                AlienInfo[118] = new_data[119];

                AlienInfo[119] = new_data[120];

                AlienInfo[120] = new_data[121];

                AlienInfo[121] = new_data[122];

                AlienInfo[122] = new_data[123];

                AlienInfo[123] = new_data[124];

           ??

           ??

           ??

           ??

                socket.broadcast.emit("message",

                  ?'G,' + AlienInfo[0] + ',' + AlienInfo[1] + ',' + AlienInfo[2]+ ',' + AlienInfo[3]+ ',' + AlienInfo[4]+ ',' + AlienInfo[5]+ ',' + AlienInfo[6]+ ',' + AlienInfo[7]+ ',' + AlienInfo[8]

    + ',' + AlienInfo[9] + ',' + AlienInfo[10]+ ',' + AlienInfo[11]+ ',' + AlienInfo[12]+ ',' + AlienInfo[13]+ ',' + AlienInfo[14]+ ',' + AlienInfo[15]+ ',' + AlienInfo[16]

    + ',' + AlienInfo[17] + ',' + AlienInfo[18]+ ',' + AlienInfo[19]+ ',' + AlienInfo[20]+ ',' + AlienInfo[21]+ ',' + AlienInfo[22]+ ',' + AlienInfo[23]+ ',' + AlienInfo[24]

    + ',' + AlienInfo[25] + ',' + AlienInfo[26]+ ',' + AlienInfo[27]+ ',' + AlienInfo[28]+ ',' + AlienInfo[29]+ ',' + AlienInfo[30]+ ',' + AlienInfo[31]+ ',' + AlienInfo[32]

    + ',' + AlienInfo[33] + ',' + AlienInfo[34]+ ',' + AlienInfo[35]+ ',' + AlienInfo[36]+ ',' + AlienInfo[37]+ ',' + AlienInfo[38]+ ',' + AlienInfo[39]+ ',' + AlienInfo[40]

    + ',' + AlienInfo[41] + ',' + AlienInfo[42]+ ',' + AlienInfo[43]+ ',' + AlienInfo[44]+ ',' + AlienInfo[45]+ ',' + AlienInfo[46]+ ',' + AlienInfo[47]+ ',' + AlienInfo[48]

    + ',' + AlienInfo[49] + ',' + AlienInfo[50]+ ',' + AlienInfo[51]+ ',' + AlienInfo[52]+ ',' + AlienInfo[53]+ ',' + AlienInfo[54]+ ',' + AlienInfo[55]+ ',' + AlienInfo[56]

    + ',' + AlienInfo[57] + ',' + AlienInfo[58]+ ',' + AlienInfo[59]+ ',' + AlienInfo[60]+ ',' + AlienInfo[61]+ ',' + AlienInfo[62]+ ',' + AlienInfo[63]+ ',' + AlienInfo[64]

    + ',' + AlienInfo[65] + ',' + AlienInfo[66]+ ',' + AlienInfo[67]+ ',' + AlienInfo[68]+ ',' + AlienInfo[69]+ ',' + AlienInfo[70]+ ',' + AlienInfo[71]+ ',' + AlienInfo[72]

    + ',' + AlienInfo[73] + ',' + AlienInfo[74]+ ',' + AlienInfo[75]+ ',' + AlienInfo[76]+ ',' + AlienInfo[77]+ ',' + AlienInfo[78]+ ',' + AlienInfo[79]+ ',' + AlienInfo[80]

    + ',' + AlienInfo[81] + ',' + AlienInfo[82]+ ',' + AlienInfo[83]+ ',' + AlienInfo[84]+ ',' + AlienInfo[85] + ',' + AlienInfo[86]+ ',' + AlienInfo[87]+ ',' + AlienInfo[88]

    + ',' + AlienInfo[89] + ',' + AlienInfo[90]+ ',' + AlienInfo[91]+ ',' + AlienInfo[92]+ ',' + AlienInfo[93] + ',' + AlienInfo[94]+ ',' + AlienInfo[95]+ ',' + AlienInfo[96]

    + ',' + AlienInfo[97] + ',' + AlienInfo[98]+ ',' + AlienInfo[99]+ ',' + AlienInfo[100]+ ',' + AlienInfo[101] + ',' + AlienInfo[102]+ ',' + AlienInfo[103]+ ',' + AlienInfo[104]

    + ',' + AlienInfo[105] + ',' + AlienInfo[106]+ ',' + AlienInfo[107]+ ',' + AlienInfo[108]+ ',' + AlienInfo[109] + ',' + AlienInfo[110]+ ',' + AlienInfo[111]+ ',' + AlienInfo[112]

    + ',' + AlienInfo[113] + ',' + AlienInfo[114]+ ',' + AlienInfo[115]+ ',' + AlienInfo[116]+ ',' + AlienInfo[117] + ',' + AlienInfo[118]+ ',' + AlienInfo[119]+ ',' + AlienInfo[120]

    + ',' + AlienInfo[121] + ',' + AlienInfo[122]+ ',' + AlienInfo[123]);

    }

    else if (new_data[0] == 'UV') {

           ??var AlienInf =[];

           ??AlienInf[0] = new_data[1];

                AlienInf[1] = new_data[2];

                AlienInf[2] = new_data[3];

                AlienInf[3] = new_data[4];

                AlienInf[4] = new_data[5];

                AlienInf[5] = new_data[6];

                AlienInf[6] = new_data[7];

                AlienInf[7] = new_data[8];

                AlienInf[8] = new_data[9];//FAMA

    //Alieno2

           ??AlienInf[9] = new_data[10];

                AlienInf[10] = new_data[11];

                AlienInf[11] = new_data[12];

                AlienInf[12] = new_data[13];

                AlienInf[13] = new_data[14];

                

    //Alieno3

                AlienInf[14] = new_data[15];

                AlienInf[15] = new_data[16];

                AlienInf[16] = new_data[17];

                AlienInf[17] = new_data[18];

           ??AlienInf[18] = new_data[19];

                                ??

    //Alieno4

           ??AlienInf[19] = new_data[20];

                AlienInf[20] = new_data[21];

                AlienInf[21] = new_data[22];

                AlienInf[22] = new_data[23];

                AlienInf[23] = new_data[24];

                                ??

    //Alieno5

                AlienInf[24] = new_data[25];

                AlienInf[25] = new_data[26];

                AlienInf[26] = new_data[27];

           ??AlienInf[27] = new_data[28];

                AlienInf[28] = new_data[29];

                                ??

    //Alieno6

                AlienInf[29] = new_data[30];

                AlienInf[30] = new_data[31];

                AlienInf[31] = new_data[32];

                AlienInf[32] = new_data[33];

                AlienInf[33] = new_data[34];

                          ??

    //Alieno7

                AlienInf[34] = new_data[35];

                AlienInf[35] = new_data[36];

           ??AlienInf[36] = new_data[37];

                AlienInf[37] = new_data[38];

                AlienInf[38] = new_data[39];

                         ??

    //Alieno8

                AlienInf[39] = new_data[40];

                AlienInf[40] = new_data[41];

                AlienInf[41] = new_data[42];

                AlienInf[42] = new_data[43];

                AlienInf[43] = new_data[44];

                                ??

    //Alieno9

                AlienInf[44] = new_data[45];

           ??AlienInf[45] = new_data[46];

                AlienInf[46] = new_data[47];

                AlienInf[47] = new_data[48];

                AlienInf[48] = new_data[49];

                                ??

    //Alieno10

                AlienInf[49] = new_data[50];

                AlienInf[50] = new_data[51];

                AlienInf[51] = new_data[52];

                AlienInf[52] = new_data[53];

                AlienInf[53] = new_data[54];     

                               

    //Alieno11

                AlienInf[54] = new_data[55];

                AlienInf[55] = new_data[56];

                AlienInf[56] = new_data[57];

                AlienInf[57] = new_data[58];

                AlienInf[58] = new_data[59];

                                ??

    //Alieno12

           ??AlienInf[99] = new_data[100];

                AlienInf[100] = new_data[101];

                AlienInf[101] = new_data[102];

                AlienInf[102] = new_data[103];

                AlienInf[103] = new_data[104];

                AlienInf[104] = new_data[105];

                AlienInf[105] = new_data[106];

                AlienInf[106] = new_data[107];

                AlienInf[107] = new_data[108];                  

    //Alieno13

           ??AlienInf[108] = new_data[1];

                AlienInf[109] = new_data[2];

                AlienInf[110] = new_data[3];

                AlienInf[111] = new_data[4];

                AlienInf[112] = new_data[5];

                AlienInf[113] = new_data[6];

                AlienInf[114] = new_data[11];

                AlienInf[115] = new_data[118];

                AlienInf[116] = new_data[117];                  

    //Alieno14

           ??AlienInf[59] = new_data[60];

                AlienInf[60] = new_data[61];

                AlienInf[61] = new_data[62];

                AlienInf[62] = new_data[63];       

           ??AlienInf[63] = new_data[64];

                         ?

    //Alieno15

           ??AlienInf[64] = new_data[65];

                AlienInf[65] = new_data[66];

                AlienInf[66] = new_data[67];

                AlienInf[67] = new_data[68];

                AlienInf[68] = new_data[69];

                                   

    //Alieno16

           ??AlienInf[69] = new_data[70];

                AlienInf[70] = new_data[71];

                AlienInf[71] = new_data[72];

           ??AlienInf[72] = new_data[73];

                AlienInf[73] = new_data[74];

                         

    //Alieno17

           ??AlienInf[74] = new_data[75];

                AlienInf[75] = new_data[76];

                AlienInf[76] = new_data[77];

                AlienInf[77] = new_data[78];

                AlienInf[78] = new_data[79];

                               

    //Alieno18

           ??AlienInf[79] = new_data[80];

                AlienInf[80] = new_data[81];

           ??AlienInf[81] = new_data[82];

                AlienInf[82] = new_data[83];

                AlienInf[83] = new_data[84];

                                

    //Alieno19

           ??AlienInf[84] = new_data[85];

                AlienInf[85] = new_data[86];

                AlienInf[86] = new_data[87];

                AlienInf[87] = new_data[88];

                AlienInf[88] = new_data[89];

                          ??

    //Alieno20

           ??AlienInf[89] = new_data[90];

           ??AlienInf[90] = new_data[91];

                AlienInf[91] = new_data[92];

                AlienInf[92] = new_data[93];

                AlienInf[93] = new_data[94];

                              

                      

                socket.broadcast.emit("message",

                  ?'UV,' + AlienInf[0] + ',' + AlienInf[1] + ',' + AlienInf[2]+ ',' + AlienInf[3]+ ',' + AlienInf[4]+ ',' + AlienInf[5]

    + ',' + AlienInf[6]+ ',' + AlienInf[7]+ ',' + AlienInf[8]+',' + AlienInf[9]+ ',' + AlienInf[10] + ',' + AlienInf[11]+ ',' + AlienInf[12]+ ',' + AlienInf[13]+ ',' + AlienInf[14]

    + ',' + AlienInf[15]+ ',' + AlienInf[16]+ ',' + AlienInf[17]+',' + AlienInf[18]+ ',' + AlienInf[19] + ',' + AlienInf[20]+ ',' + AlienInf[21]+ ',' + AlienInf[22]+ ',' + AlienInf[23]

    + ',' + AlienInf[24]+ ',' + AlienInf[25]+ ',' + AlienInf[26]+',' + AlienInf[27]+ ',' + AlienInf[28] + ',' + AlienInf[29]+ ',' + AlienInf[30]+ ',' + AlienInf[31]+ ',' + AlienInf[32]

    + ',' + AlienInf[33]+ ',' + AlienInf[34]+ ',' + AlienInf[35]+',' + AlienInf[36]+ ',' + AlienInf[37] + ',' + AlienInf[38]+ ',' + AlienInf[39]+ ',' + AlienInf[40]+ ',' + AlienInf[41]

    + ',' + AlienInf[42]+ ',' + AlienInf[43]+ ',' + AlienInf[44]+',' + AlienInf[45]+ ',' + AlienInf[46] + ',' + AlienInf[47]+ ',' + AlienInf[48]+ ',' + AlienInf[49]+ ',' + AlienInf[50]

    + ',' + AlienInf[51]+ ',' + AlienInf[52]+ ',' + AlienInf[53]+',' + AlienInf[54]+ ',' + AlienInf[55] + ',' + AlienInf[56]+ ',' + AlienInf[57]+ ',' + AlienInf[58]+ ',' + AlienInf[59]

    + ',' + AlienInf[60]+ ',' + AlienInf[61]+ ',' + AlienInf[62]+',' + AlienInf[63]+ ',' + AlienInf[64] + ',' + AlienInf[65]+ ',' + AlienInf[66]+ ',' + AlienInf[67]+ ',' + AlienInf[68]

    + ',' + AlienInf[69]+ ',' + AlienInf[70]+ ',' + AlienInf[71]+',' + AlienInf[72]+ ',' + AlienInf[73] + ',' + AlienInf[74]+ ',' + AlienInf[75]+ ',' + AlienInf[76]+ ',' + AlienInf[77]

    + ',' + AlienInf[78]+ ',' + AlienInf[79]+ ',' + AlienInf[80]+',' + AlienInf[81]+ ',' + AlienInf[82] + ',' + AlienInf[83]+ ',' + AlienInf[84]+ ',' + AlienInf[85]+ ',' + AlienInf[86]

    + ',' + AlienInf[87]+ ',' + AlienInf[88]+ ',' + AlienInf[89]+',' + AlienInf[90]+ ',' + AlienInf[91] + ',' + AlienInf[92]+ ',' + AlienInf[93] );

       

    }     

    else if (new_data[0] == 'UM-BOX') {

           ??var BOX =[];

           ??BOX[0] = new_data[1];

                BOX[1] = new_data[2];

                BOX[2] = new_data[3];

                BOX[3] = new_data[4];

                BOX[4] = new_data[5];

                BOX[5] = new_data[6];

                BOX[6] = new_data[7];

                BOX[7] = new_data[8];

                BOX[8] = new_data[9];

                BOX[9] = new_data[10];

                BOX[10] = new_data[11];

                BOX[11] = new_data[12];

                BOX[12] = new_data[13];

                BOX[13] = new_data[14];

                BOX[14] = new_data[15];

                BOX[15] = new_data[16];

                BOX[16] = new_data[17];

                BOX[17] = new_data[18];

                BOX[18] = new_data[19];

                BOX[19] = new_data[20];

                BOX[20] = new_data[21];

                BOX[21] = new_data[22];

                BOX[22] = new_data[23];

                BOX[23] = new_data[24];

           ??BOX[24] = new_data[25];

                BOX[25] = new_data[26];

                BOX[26] = new_data[27];

                BOX[27] = new_data[28];

                BOX[28] = new_data[29];

                BOX[29] = new_data[30];

                BOX[30] = new_data[31];

                BOX[31] = new_data[32];

           ??BOX[32] = new_data[33];

                BOX[33] = new_data[34];

                BOX[34] = new_data[35];

                BOX[35] = new_data[36];

                BOX[36] = new_data[37];

                BOX[37] = new_data[38];

                BOX[38] = new_data[39];

                BOX[39] = new_data[40];

                socket.broadcast.emit("message",

                  ?'UM-BOX,' + BOX[0] + ',' + BOX[1] + ',' + BOX[2]+ ',' + BOX[3]+ ',' + BOX[4]+ ',' + BOX[5]+ ',' + BOX[6]+ ',' +

    BOX[7]+ ',' + BOX[8] + ',' + BOX[9]+ ',' + BOX[10]+ ',' + BOX[11]+ ',' + BOX[12]+ ',' + BOX[13]+ ',' +

    BOX[14]+ ',' + BOX[15] + ',' + BOX[16]+ ',' + BOX[17]+ ',' + BOX[18]+ ',' + BOX[19]+ ',' + BOX[20]+ ',' +

    BOX[21]+ ',' + BOX[22] + ',' + BOX[23]+ ',' + BOX[24]+ ',' + BOX[25]+ ',' + BOX[26]+ ',' + BOX[27]+ ',' +

    BOX[28]+ ',' + BOX[29] + ',' + BOX[30]+ ',' + BOX[31]+ ',' + BOX[32]+ ',' + BOX[33]+ ',' + BOX[34]+ ',' +

    BOX[35]+ ',' + BOX[36] + ',' + BOX[37]+ ',' + BOX[38]+ ',' + BOX[39]);

    }     

        });

    socket.on('disconnect', function (data) {

          

          socket.broadcast.emit("message",'DC,' + mySelf[0] + ',' + mySelf[1] + ',' + mySelf[2]);

          delete entities[myNumber];

    console.log("message",'DC,' + mySelf[0] + ',' + mySelf[1] + ',' + mySelf[2]);

          

    });

    });

    the alien is moved by a simple virtual machine made in c2,

  • no idea?

  • Any idea why this error occurs?

    <img src="http://i1294.photobucket.com/albums/b603/oliverschoening/socketpluginproblems_zpsbbbce838.png" border="0" />

    Node Code:

       socket.on('disconnect', function(data) {

           ?socket.broadcast.emit("message", "D," + myID);

    what is the error?

    socket.on('disconnect', function (data) {

         

          socket.broadcast.emit("message",'D,' + mySelf[0] );

          entities[myNumber] = count--;

         console.log('D'+ ',' + mySelf[0]+ ',' + 'SCONNESSO');

    });

  • Hi, I tried to do the tutorial very variable minimap interaction, it works perfectly, now I have a problem. I integrated as an option in browser fullscreen = LetterboxScale. now the minimap interaction don't work.

    does anyone know how to fix this?

    I have a layout 15000px, the minimap at 1500X 1700Y, the size is 360 x 260 y.

    is a multiplayer space shooter style darkorbit.

    Many thanks to anyone who can help me

  • solved

  • Schoening

    That is somewhat correct, but use this anyway.

    socket.on('disconnect', function (data) {

          

          socket.broadcast.emit("message",'D,' + mySelf[0] + ',' + mySelf[1] + ',' + mySelf[2]);

          entities[myNumber] = null;

          

    });

    or anyone that can help.

    I've created a server and made it all work. I uploaded it to various different hosts. But they all seem the have the worst connections, with an average ping time of 300 ms.

    What would be the best host to host such a server.

    i try this solution

    socket.on('disconnect', function (data) {

         

          socket.broadcast.emit("message",'D,' + mySelf[0] );

          entities[myNumber] = count--;

    console.log('D'+ ',' + mySelf[0]+ ',' + 'SCONNESSO');

         

    });

    because with your code, the new player can still see the old player who is disconnected.

    and for this I put in my layout a LOGOUT button but is the same if you close the browser.

    I created a new client, it communicates with another client and enters into aliens, box etc etc, now I have a little problem, when the client aliens that acts as a virtual machine connects sends a connect message, put the aliens on the player client and everything works. the problem is that it also creates a spaceship, perhaps due to the message I, how can I fix this?

  • Hello everyone, I have a little problem.

    multplayer in my game I want to do the following thing:

    have in map 80 aliens and I wish that every alien moved in random around the map and see that every connected client the alien.

    in the sense that each client see the same alien move to their coordinates as with any client that connects to the server receives the message and sends it via the UM various movements and angles of the various connected clients.

    Anyone have any idea or know address me properly to do this?

    I did various tests but all with no good results.

    cordially thanks simone

  • I realized that the problem is caused by scrol-to

  • hi all,

    I noticed that when there is already a person in the game and you plug in another person the client moves the image to half the distance between the two spacecraft and the two most clients do not see their spaceships.

    why? how can I fix I want that each client can roam the map as my game window is 2048 x 2048

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LimonSpace

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