Tobye's Recent Forum Activity

  • Hey all,

    I have an issue where adding a new object or changing its image can result in the image getting squashed into a small portion of the object in the editor. It still displays correctly in game, but it prevents me from building a level at all.

    Here is an image of the problem. I get it quite frequently now, for both sprites and tiled backgrounds.

    I will try to make a bug report later, but it will require me stripping down my project and will take some time. So for now, does anyone have any solution for this?

  • While it's not a must have, Spriter is really a fantastic compliment to C2. Not only does it make life super easy for your animators, but saves you a whole bunch of time and effort when it comes to importing and using animations.

    So while it's not in any way integral, I highly recommend you check it out!

  • BluePhaze - cool, thanks mate :) I can't believe I never stumbled across that before.

  • thehen - is that something you do after exporting or when you import the assets to C2?

  • PixelRebirth, oops, I didn't see it. Well nice to know some people are on it, but looks like there's still no successful submissions yet.

  • Hey all,

    I came across the FGL site where they offer you $200 for your HTML5 games if they have their API in them. Here's the link so you can check it out.

    I just have no idea how to add it though, or even if it's possible. Does anyone else have any idea or be able to help?

  • I remember someone asking about this a while ago, and the answer was something like 'scale of height and width can be different, so it wouldn't work'. I agree it would be nice to have an expression for height and width scales, but you can already do this easy enough with the imageHieght/Width expressions.

  • Hey Rhiley,

    Thanks, but I already found someone. But if you have some links to your work maybe I can find time for more later down the track :)

  • Hello,

    I am wrapping up an RPG engine I've been working on for about a year now and want to start putting some test games on it. So, I want to make a lot of very small games consisting of 1-3 screens max and 4-6 characters.

    There is a RTB style combat system, although it doesn't need to be used. It can be just adventure style walking around and talking with a puzzle or two.

    I want these to be done within a week each, and am up for suggestions as to what exactly happens in these games, so long as it can be done fast. The idea is to just get games to a finished state as soon as possible. I will release them on a number of stores, but don't expect there to be any revenue, it's more just dropping pennies in a well.

    So if you're interested and can do characters, backgrounds an UI let me know! Also, if you use Spriter it would be much better ;)

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  • Thit is exactly as I have it and it works fine:

    *EDIT: Sorry I can't get the image uploaded now and need to leave, sorry!

    I think the issue is you haven't saved your data as an array in the first place. You would need to save your array as json, upload it, then when you download it again it will work.

    But if you want to add your values into an array, just do something like:

    Repeat tokencoun(ajax.lastdata,"(chosen token"))

    Set value of array at index: loopindex to tokenat(ajax.lastdata,loopindex,token)

    That should work fine, but I am still very new at this!

  • lennaert - so does this mean I've been wasting my time? xD

  • Thanks Allchix, I finally got it working :D I don't know what it was exactly, I played around with lots of that stuff and added/deleted some spriter objects. I'd done it all in the past too. But, now it's working so I'm happy!

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Tobye

Member since 27 Jul, 2012

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