Yeah, remember when I said that the gun sprite was duplicated? Turns out that's a problem with Spriter itself, as the gun sprite in some animations has a different name than what it should be, causing unnecessary replication, and Spriter refuses to let me rename it correctly, instead adding a "_000" or some other number at the end.
Also, with the latest versions of C2, the plugin and Spriter, the spriter animations simply don't appear in C2, despite all the settings being correct. Here's the cap I'm using to test it.
As well, I might've missed this earlier in the topic, but to update a spriter file, you have to SCML File property to the .scml file otherwise it won't work if it's set to the .scon file.
I really hope we'll see an update with fixes to these and the implementation of char maps, as well.