federer365 Hmm, it should work on Crosswalk. Are there permissions you might need to enable?
ArcadEd You can also check out Adobes PhoneGap cloud compiler, which is very similar to how CocoonJS works: https://build.phonegap.com/
Nah, this should work fine with PhoneGap. The Github project is probably a native extension, which is unnecessary as Flurry has an HTML5 api.
afpt unfortunately this doesn't work with Ejecta, due to the absence of a DOM. For CocoonJS I coded a workaround using an overlaid webview, but I haven't the time to investigate Ejecta. Have you tried Phonegap?
Sounds great! If anyone has any plugin requests, feel free to PM me. Sounds like making some stuff would be a fun side project.
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aoi121 upload an html export and load it in Internet Explorer on the phone. If the layout is messed up still, it's not an exporter issue.
Otherwise PM me a build.
Remember - don't use this plugin if exporting as a Universal App.
If anyone's having any issues, please post a detailed explanation.
ydydxhg yes.
Hey guys, I don't have time at the moment to finish this off so I've uploaded what I do have here. Should work for most cases, but doesn't integrate some of the newer features.
https://www.dropbox.com/s/mfo3xx5o2gu8hbf/leap.zip
Hopefully the examples should be explanatory.
Yeah we had the same issue. Samsung said they were looking into it.
My WIndows Phone plugin isn't compatible with the Universal Exporter. When you say laggy, do you mean it stutters, or that there is a delay to start?
Blur mask shader. Would be cool to fake DOF in isometric games, or add instagram style DOF faking.
Member since 25 Jul, 2012