austin's Recent Forum Activity

  • The escape key should do it, but it doesn't always work properly, so I'll have a look into it.

    EDIT: I looked into it again, and wasn't able to get it to fail (not close on pressing "esc"), so it seems stable, but if you can find a case where that doesn't work, let me know!

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  • For an update on CocoonJS, I've completed a packaged version of the API that avoids using the DOM (since by default CocoonJS doesn't have DOM). I still have to create a system of 'home-made' input boxes that use just canvas functions rather than an actual <input> so Clay.io login will work. Many of the API features will not work (anything that requires HTML elements), but it should get the games working in CocoonJS

  • I take it you still get that error? If you're on a strict firewall (at work for example) often times ports other than port 80 (the default port for http) are blocked.

    The other reason that could happen is if you're on a very slow connection, and the API isn't able to load within 7 seconds.

    Does either of those sound like you?

  • I'm not quite sure I understand what you're saying. The connection is necessary to grab the leaderboard scores

  • See if it's working for you now

  • <img src="smileys/smiley1.gif" border="0" align="middle" />

  • Whoops, console shouldn't have been called in IE9, should be good now (at least, it was in the simple test I just ran). No need to update the plugin, that's all code on our server.

  • Spoke with Ludei's support and they said they don't support the Android Emulator so I'll have to get my hands on an Android device

  • I tried out the API in the Ripple Emulator for Playbook and it works properly. Could you take a screenshot for me? Does it load when not trying it through the emulator?

  • As for an update on CocoonJS, I got it setup in the emulator but the launcher keeps crashing on me on several versions of Android. Going to try and reinstall the Android SDK and hopefully I'll be able to get the launcher up and running

  • 0plus1 is the game key set now?

  • I wasn't able to test CocoonJS with C2 before today as I didn't have a C2 license (which you need to export to CocoonJS). Now however I'm able to test it, so I'll try it out with the Android emulator and get it working properly

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austin

Member since 11 Jul, 2012

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