[PLUGIN] Clay.io (leaderboards & achievements)

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Implement a customizable array-based achievement system with the fully-commented template.
  • austin,

    i feel like i'm missing something here...but i don't see a way to access a player's username after they've logged in. i see where i can get playerid, but not username?

    thanks

    randall

  • austin put the wrong api key, looks like it's working now, thanks

  • development for bb playbook but I could not connect from the Ripple emulator for bb palybook, or facebook, or twtter Clay, stays loading and connecting as anonymous.

    I do Cambois in which file??

    index.html

    config.xml configurations playbook

    or js

    <img src="smileys/smiley19.gif" border="0" align="middle" />

    tnks

  • I tried out the API in the Ripple Emulator for Playbook and it works properly. Could you take a screenshot for me? Does it load when not trying it through the emulator?

  • Spoke with Ludei's support and they said they don't support the Android Emulator so I'll have to get my hands on an Android device

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  • Thank you austin for the info, and all your efforts to get Clay.io working in the Cocoonjs.

    It could be a great advantage for you as a service developer - asn us as the customers :) - if you have some hw devices to test on. I have this kind of problem too, only have Android phones alround me, and an iPad, what I can "rent" for 24 hour in a month.

    The CocoonJS is relatively easy to use, and have logs with debug info, so ythe only thing you may hate is to connect/deconnect SD card on every run... :)

    I feel like the CocoonJS - and the alternative AppMobi - are unfortunately not really production ready today. Maybe you have several weeks before the final start... :)

  • austin I think I found a bug. The game Iv been working on is almost finished it just needs a little tweaking. So I started to test it in the big 5 browsers IE9, Firefox, Chrome, Opera, and Safari. I built it to run in Chrome, and Firefox but I was hoping it would work in all 5. Anyway It runs good in all the major browsers except for IE9.

    When I start the game in IE9 I get these two errors:

    <img src="http://i47.tinypic.com/vysjsj.jpg" border="0" />

    <img src="http://i50.tinypic.com/i23ode.jpg" border="0" />

    I am using C2 R101

  • Whoops, console shouldn't have been called in IE9, should be good now (at least, it was in the simple test I just ran). No need to update the plugin, that's all code on our server.

  • Yep, it works good in IE9 now. It actually runs very well on all 5 browsers :) Thanks Austin

  • <img src="smileys/smiley1.gif" border="0" align="middle" />

  • HELP ME PLZ

    ERROR

    "Make sure your firewall isn't blocking port 843"

  • See if it's working for you now

  • if it works, but how often can this happen,

    my game score table full of clay every time you pass a level.

    but if the connection fails to clay can not advance

    why this error occurs???

  • I'm not quite sure I understand what you're saying. The connection is necessary to grab the leaderboard scores

  • why this error occurs

    that my network is not authorized or

    that the server has no connection clay?

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