TheDom's Recent Forum Activity

  • Personally, I think it really depends on the type of game. In my smaller games, web storage just makes sense for me since the game is driven by data stored in global variables. However I have a larger game that I'm working on and using save is a much better option because it's a simulator and I want to preserve the state of the game. Sometimes saving the game doesn't have the desired effect of allowing the user to re-start the level. It really depends what works best for your model and how your going to lead the user into the restarting process. If you want users to be able to select levels when returning to play then, save game is not really the best option.

  • Had, to share this. FMOD Studio audio content creation tool is FREE.

    From site: FMOD Studio is an audio content creation tool for games, with a focus on a ‘Pro Audio’ approach. It has an entirely new interface that will be more familiar to those using professional Digital Audio Workstations than existing game audio tools and is loaded with new features.

    Apparently they made it free to Indie game dev's with projects under 100,000.

    You can download it here : http://www.fmod.org/download/

  • I checked and tried it out. Very cool and up to 10,000 files in a batch

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • If it's all the same, Id like to see it. I've been working on a pseudo 3D game in C2. You can see my project here

    http://www.neoprofessor.com/html/final_contact.html

    and the video here

    I think there's elements and mechanics in your main demo that would help.

    I haven't been able to get the plugin to load an object successfully yet. While I've learned to render 2D images 3D studio max and create animated sequences, taking advantage of your plugin is going to require more info. Your samples would be more informative if I were 3D savvy and more familiar with 3D terminologies. I'd really like to see it all the same.

    I also sent you an email.

    Thanks

  • I just purchased the Q3D plugin. Do you think you could make the main project demo that you use available?

  • Your on the right track. Remember nothing you do is written in stone. You can always make adjustments. You'll never get the feel of the subtle differences in different sizes and how they work across different devices until you jump in and try it.

    I like to use 480x800.

    Good Luck.

  • RedSquare.Y < ( is less than) (Y postion) > Redquare Set postion (Y postion)

    Your (Y postion) is the number of your wall Y postion number.

  • Use the solid behavior

  • Wow, very nice, thanks for sharing!

  • Had, to share this. FMOD Studio audio content creation tool is FREE.

    From site: FMOD Studio is an audio content creation tool for games, with a focus on a ‘Pro Audio’ approach. It has an entirely new interface that will be more familiar to those using professional Digital Audio Workstations than existing game audio tools and is loaded with new features.

    Apparently they made it free to Indie game dev's with projects under 100,000.

    You can download it here : http://www.fmod.org/download/

  • Hey everyone,

    Just wanted to share this resource https://sites.google.com/ where you can get free website or even create wiki type sites that you can share and collaborate. I was just checking it out. Pretty nice. I wasn't even aware that google had this. I came across it from this website http://mangotron.com/, which is a game announce review site for indie's. You can see he did a pretty nice job with google sites and gives a good idea of what can be accomplished with it. It's a complete online website builder.

    Anyway, if you need a free website to showcase your game or games, check it out.

  • Here's another way I've done it with a portrait game.

TheDom's avatar

TheDom

Member since 7 Jul, 2012

Twitter
TheDom has 1 followers

Connect with TheDom

Trophy Case

  • 12-Year Club
  • x6
    Coach One of your tutorials has over 1,000 readers
  • Email Verified

Progress

14/44
How to earn trophies