ArcadEd's Recent Forum Activity

  • Thanks, what happens is it doesn't scroll to the point I am asking it to, in this case the center of the screen. The window just focuses on the upper left as if there is no scrollTo events.

    I've had weird stuff happen too and the only fix was the basically start from a fresh project. Might have to do that :).

  • I would post up my CAPX, but I just can't as it's a completed game.

    Here is my issue. I have a Layout that is 1100,800 and window size is 960x640. On start of layout I am setting scrollto x to 550, and scrollto y to 400 so the window is centered on my layout.

    I cannot get it to work. I have checked and doubled checked every object to make sure they don't have a scrollTo behavior. I even opened up a compiled c2runtime.js file in notepad++ to make sure nothing had a scrollto behavior.

    This is an existing game that I just recently changed the layout and windows sizes on it. I tried the above on all 4 of the existing layouts (each with their own event sheet) and it just won't center.

    However, if I created a new layout in the project with a new event sheet it works fine.

    Could I be overlooking something on my existing layouts? I do this pretty much in all of my new projects (to allow for various screen sizes) and I have never had a problem until now, so I have to just be missing something.

    Thanks.

  • NO, I never did. Once Construct 2 had export to BB10, I wasn't sure if this GUI was even needed anymore. If it is, then I will go ahead and add it.

  • I don't know the answer to that. At the time I wrote this GUI, there was no ad network for BB10 that I knew of. Do you know of any?

  • Check the EaseTween behavior. It's not part of Construct 2, it's a user made behavior. Just search the forums for it.

  • No, shouldn't need to do that. It's happening when you preview too, right?

    Check your Chrome extensions and disable them and see if it fixes the problem. If so, then start adding them back in one at a time until you find the one that is the problem.

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  • Is it only happening in Chrome, or in all browsers?

    I had a similar issue in Chrome, and it happened on all of my PCs. I finally removed all of my 3rd party extensions in chrome and it went away.

  • Remember, Random returns a FLOAT value, so Random(100) could be 1, 1.323423, 1.233, 3, 99.39324324, etc.

    I just tested with a Text object, and button. On button click set text to int(random(100)) and it get a random first number every refresh.

  • Would really need to see your code, or a demo of it happening.

  • There is a behavior you can add to sprites called drag and drop. When you click and hold (or touch and hold) a sprite you can drag it around as fast as you want. Not sure if that will help you.

  • Did you try the drag and drop behavior instead?

  • California

    I guess it does have similarities to Plants vs Zombies at first glance, in game the resemblance to PvZ is pretty minimal.

    Thanks for looking out though. We'll make sure we made changes if needed.

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ArcadEd

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