Unconnected's Recent Forum Activity

  • Have you figured it out? I am in a similar situation.

    I have 2 XML files at once to reduce the size.

    How do I access them independently?

  • I am wanting to unload all sounds, and start preloading different sounds afterwards.

    Can I do this in two consecutive actions?

    Unload All Sounds

    Preload sound by name.

    Will this cause a race or loading issue?

    Do I have to wait a bit or are the sounds labeled for unloading and it won't effect new sounds being Preloaded?

  • It is what NicotineLL said. I just want to clear it up a small bit.

    It also depends on what you want.

    Touch will activate what is touched as soon as it is touched on touch down.

    Tap will activate what is touched if touch down and touch up happens on the object within a set amount of time.

    You can touch down on button and slide finger off and nothing will happen.

    Man... almost two years late: thank you

  • I agree with MPPlantOfficial, It is what I would do.

    They can send a Cease & Desist, if they do you must stop the game or change it up to remove resemblance to any Zelda games.

    If no money is made it isn't an issue.

    If the game becomes very large and popular Nintendo/Zelda developer can then step in and make you stop because it is reducing their sales.

    If this happens the game will get more attention from the public.

    At this point you can change the Sprites/Text to make it a new game and then you can start making money off of it.

    Or you can just do that at a later time anyway.

    Digital Millennium Copyright Act (DMCA) allows you to change the sprites and story to keep it up.

  • From my experiences, it is considered fan art if no monetary value is earned in any way.

    You have to acknowlege that it isn't associated with Nintendo and the Developer of Zelda.

    You can not benefit monetarily from it in any way, directly or indirectly.

    Money is considered a Contract.

    It is illegal if you get any money from it in any way.

    If a penny is earned it looses fan art status.

    If Nintendo, or the developer of Zelda asks you to remove it, you should then remove it.

    If you refuse to, then they will try to find a way to make it an issue.

    You should also make sure it isn't against Facebook Policy and Terms of Use.

    Facebook may remove it if Nintendo or the developer of Zelda submits a request for removal to them.

    If it gets removed, you can make it a different game by changing the art and text.

    Just be sure to remove anything related to the issue it was removed for.

    I don't want any liability from this reply, so I have to say to recheck with others and/or other websites.

    Asking this to somebody more knowledgeable should be done as well.

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • Don't Taser me bro!!!

    My browser Tasered on me when I first tried a 'While' loop.

    I Tasered my computer.

  • No. License for Construct 2 only works for construct 2. Last I heard Construct 3 is a subscription.

  • I know this is an old post.

    I didn't want to make a new one because it would have had the same result.

    I just had the same issue and wanted to report in case it helped somehow.

    Here are the actions that I did before it happened.

    I open an existing project in order to change xml color theme.

    Preferences>Colors.

    I selected a theme and changed colors a few times. I was happy with the result so I decided to edit my capx a small bit.

    I then changed a local number variable that had to do with sound volume from "2" to "1.5".

    When I clicked preview it seemed like it tried to auto save at the same time as starting preview.

    I then received the shader.js error.

    I reloaded my capx and it is working normally.

    Not sure if it was coincidence or not.

    R243 64

  • I understand what the action of preloading something does and the use for it.

    The descriptions for 'Preload' in C2 threw me off a small bit.

    I just don't understand why the term 'download' and the phrase 'downloads from server' is being used to describe 'preload'.

    Preloading and downloading are two different things.

    By using the word 'download' it implies getting the file from a network or a different computer.

    I didn't think loading a file into memory is considered downloading. I am just confused on why the term download is being used.

    The sounds are downloaded when the game is downloaded.

    Sounds are loaded or preloaded when the game is running.

    It just seems like I am missing something.

    Can you download a sound file from a link as well as loading from local?

  • This is a bit of an older post, but it is still the first post that comes up in a search.

    I didn't want to make a new topic, that being said I have two sound related questions.

    Does 'Silent Mode' still load sounds into memory?

    I have a question about preloading a sound, can somebody explain what it does?

    The Manual and Description in C2 says it downloads an audio file online from a server.

    The 'Preload' description uses the term preload a lot.

    By Definition preloading means loading a file into memory before using it, and download means getting a file from another computer or server.

    You have to download a file from another computer before you can preload it into memory.

    An action exists called "Unload Audio".

    The description given say it "removes audio from memory", this implies 'Preload' loads audio to memory.

    So can someone clear up what Preloading a sound file does?

    Is it for downloading audio files from a server and/or preloading local sounds into memory so it plays better?

    I have been preloading local sounds before they are needed. I don't know if I need to be doing this or not.

  • It's fine. I have quite a few..

Unconnected's avatar

Unconnected

Member since 6 Apr, 2016

Twitter
Unconnected has 1 followers

Trophy Case

  • 8-Year Club
  • Forum Contributor Made 100 posts in the forums
  • Coach One of your tutorials has over 1,000 readers
  • RTFM Read the fabulous manual
  • Email Verified

Progress

12/44
How to earn trophies