Paradox's Recent Forum Activity

  • retrodude

    That's what it said. I was looking for that specificly, to see if I could submit the application early.

    I believe it in was the FAQ, which seems to have disappeared.

    developer.tizen.org/contests/tizen-app-challenge/faq

    it said applications could be submitted before the app was validated, but if the date of the validation was not before the deadline, it wouldn't count.

    Apparently they did some validating just before the deadline, as mine was rejected with an hour to go. Clay.io's hi score didn't open up. Anybody else get Clay.io's plugin features to work with them? (edit: worked great in the emulator)

    I had one accepted that had the plugin, but it didn't use any features.

    Heh, I removed Clay.io and resubmitted, and it was accepted about the time I originally posted. NOW they pick up speed.

  • I've never seen any activity from them on the weekends, this one included.

    The content ID you can get as soon as you start working on the process, the number is visible in the URL from the start. It's the number that starts with 7 zeros.

    You can also see it listed in the "For Sale" list click on the title, or if it's not ready yet, in the "Validation" window, click on it's title.

    You can apply without the app being ready, so that if they approve it it will be instantly in the contest, but it won't count if they don't approve it in time.

    I have one sitting there that was rejected for an external link in it that the back button didn't always return to the game, and they told me Friday. So I fixed it and applied anyway, but I bet the contest is over before they come back to work.

    Don't know why they would end the contest on a Sunday at 11:59pm (US pacific time) when they don't work Sundays. (even got a 24 hours left email notice,)

  • Hmm, never thought of that.

    Can you cut and paste? that creates instances, Clone makes new versions.

  • That would be nice, I remember Visual Basic having something like that. (I forget what it was called now.)

    It would be nice if the same command jumped to the corresponding Function, or Layer, or jump down each corresponding variable throughout the code, But that may be asking a bit much.

    ---

    My solution I came up with was that all my functions go in an event sheet named Functions.

  • Great advice, I liked that alot. However I don't know if I can achieve it, 22 inches is a lot to ask.

  • sometimes putting a "Wait" in the second Event will cause it to wait til the next tick, solving the problem. But it depends on how yours is setup.

  • Or the simplest:

    choose("name1","name2","name3","name4","name5","name6")

  • Ouch, that's crappy of them.

  • Scirra had a retweet contest a year and a half ago, I won a Humble Bundle.

    I doubt they would have done that if it included a competitor. ;-)

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • You can link to the folder, index.html will load by default.

    for example:

    http://visualparadox.com/games/pucked

    Pucked is the folder, which actually loads the index.html

  • It sounds more like where the capx is uncompressing itself in the temp directory, that png is not getting copied out of the capx.

    I don't know enough about how to fix the file in the capx, or possibly, how you would go about putting the png in it's place in the temp directory.

  • That feeling does fade as you get used to it. But As Jayderyu said, there are always those moments.

Paradox's avatar

Paradox

Member since 29 May, 2012

Twitter
Paradox has 16 followers

Connect with Paradox

Trophy Case

  • 12-Year Club
  • x2
    Popular Game One of your games has over 1,000 players
  • Famous Game One of your games has over 10,000 players
  • x2
    Coach One of your tutorials has over 1,000 readers
  • Educator One of your tutorials has over 10,000 readers
  • Regular Visitor Visited Construct.net 7 days in a row
  • RTFM Read the fabulous manual
  • Email Verified

Progress

19/44
How to earn trophies