Elliott's Recent Forum Activity

  • I'll admit that whilst I can see the need for fledgling devs to see how the sausage is made, I'm with newt in hoping that the new runtime more closely marries the SDK to the event sheet system - it's one of the few ways I can see modular events being possible.

    The new addon library makes uses of version control - would forking be a future consideration? Developers submitting new features to existing plugins via soft forks might be the compromise for Scirra maintaining control whilst devs get to stand on the shoulders of giants.

  • There's a bit of misinformation here, firstly, digital goods have a 14 day refund period, not 30.

    "Sales are final" refers to the concept of consumer happiness - as in, "you, as a consumer, are happy to proceed and conclude this transaction"; and in doing so you void the possibility of disputing the sale because, and only because, you *changed your mind*. This is completely different from a product not being fit for purpose, which comes next:

    Scirra then follow this up by stating that they are compliant with UK sales laws; which is perfectly reasonable. A business is not responsible for educating a consumer on their legal rights, and an attempt to do so may result in further complications, as accidentally misinforming someone of their rights may be construed as attempting to falsely inform them; which would be a real crime.

    Given that Scirra is a game engine company and not the Citizen's Advice Bureau, I can understand why they were simply state that they comply with the relevant laws and deal with any future situations as and when they arise.

    I'm unaware of the thread in questions, but the T&Cs above seem perectly in line with eCommerce laws.

  • You can use the browser object to get the page URL, from here you could make the entire project non-responsive if it wasn't accessed from your domain.

    Though any real contract will give you legal protection that is just as, if not more, effective.

  • I am giddy thinking about the future implications for the editor with a web based exchange - a game engine with the addon/extensability of a code editor like Brackets or VS Code is intoxicating.

    OfferDaddy don't seem trustworthy at all - I've heard they create fake social profiles to pose on forums pretending to be members of the public whilst shilling their product.

    Any developer serious about making money would stay far away from them.

  • ...And 30 seconds later I found the answer...

    You can, it's the properties panel under the editor tab! I was looking for it in the view menu...

  • Is there a way we can display collision polys in-editor ala C2?

  • You can convert the font to a spite font:

    https://www.scirra.com/manual/166/sprite-font

  • I can't wait to try them out - will be downloading later! Thank you Jeremy

  • Surely you could just use the browser object to just get the browser URL and then break the game if it doesn't match your own site? Hell you could even force the page to redirect to your own page.

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  • An ethereum plugin would be very interesting!

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Elliott

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Member since 27 May, 2012

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