Hi
I have been all day looking at tutorials and staff but most of them they dealing with Publishing the Games to the stores I'm still confused like at the beginning as I just wanna test for now on the devices to check the real performance (Not Publishing). I have many questions I hope someone can give me a hand and guide me in the right direction.
-I'm using the C3 build service and has two options (Cordoba &
Xcode) which one do I have to choose
-Do I need developers account for just testing the devices (not
Publishing)
-The same as above Do I need a Mac for just testing the devices (not
Publishing)
-If I can use windows Pc how can I install the zip.File that gives c3 --
exporter after exporting and install it directly to the iPhone and test it
-Is there any tutorial around that I missed showing how to export and test on devices
-Installing and testing on the devices does it give 100% accurate performance not estimate like c2 does? Meaning those results will be accurate and will be the same as if you have published to the store
Sorry for too many questions but I'm completely new to this