AarongamerX's Recent Forum Activity

  • cool. That's similar to what i had. I'm still looking for a more accurate swing motion though. But I might not even need it to be that accurate. hmmm, gotta draw more levels to see how i can figure out how i can fuge this mechanic.

    thx for the help vtrix.

  • I would create a cube in 3ds max in an orthogonal view and save out 4 different animations. Edge is an awesome game XD. Played the demo on steam the other day. They have some crazy mechanics. Like blocks move by themselves in very specific patterns. Doing it in 2D would be double the work. I would do it in unity with the playmaker add-on.

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • I'm working on a mechanic that sings a ball and releases it on left button click. My problem is when the ball is released it is not affected by anything. I have a rotating object and the ball is attached to it. In theory shouldn't the ball have some sort of trajectory path when it is released? I need help XD

    Here is A mock up i did in photoshop.

    <img src="http://img607.imageshack.us/img607/9048/descriptionh.jpg" border="0" />

    And here is the Capx. I tried implementing this but i reached the end of the line sort of speak.

    dl.dropbox.com/u/11360597/AlphaSwing.capx

  • I feel like an idiot not using this for my games. Where have i been lol. Face palm. I was somewhat scared of the plugins and behaviors for some reason. Im like a kid in a candy store now. thank you guys.

  • I have to collision objects. one movable and one immovable. The movable one always passes through my other immovable object. How can a movable object go through an immovable object? This has happened to me more than once. Kinda weird.

    My immovable physics object has a custom movement action btw. Does that matter?

  • wow 800 objects. Jeesh. I wouldn't dare have that many lol.

  • Your making this in construct? And by multiplayer you mean online right?

    It sound amazing imo.

    1.looting.

    The looting system sounds cool. This allows players to invest talent points in thievery if they like getting extra loot. Of course they would be sacrificing other talents but they would probably be the richest in all the land.

    2. unique items.

    I like the idea of a weapon or item sort of being extremely scarce. I haven't seen this before. In world of warcraft usually everyone gets a chance to get the sword of doom or something. I bet you would have bounty hunters trying to track down people lol.

    3. Talent points

    Having talent points instead of levels sounds pretty cool. But how would you get more talent points? Ssually a player levels up and gets increased stats or points of some sort to be used. You could give the player talent points if they kill a specific monster or do a task. In pokemon they have a system called EV training where you can grind on a specific enemy to gain its attributes. Of course in your game you could allow the player to do various duties to get stronger in a given area.

  • Thx kyatric.

  • I recently figured out having too many sprites on screen can be a problem. I wanted to know how would I be able to have a lot of objects on screen.

    Would creating the objects in the script help optimize my game? I'm creating a puzzle game and it might have around 25+ moving sprites. It's actually going pretty good I just want to check to see if I can have that many objects on the screen before I dive in the deep end of the pool.

    <img src="smileys/smiley5.gif" border="0" align="middle" /> <img src="smileys/smiley36.gif" border="0" align="middle" />

  • Wait...overriding the saved rar isn't enough. I think if you created the game in an older version you might have to save it out in a different directory.

  • i have the latest beta version and i still can't upload. Its r91.

  • gonna check out that tutorial ramones.

AarongamerX's avatar

AarongamerX

Member since 6 Mar, 2012

None one is following AarongamerX yet!

Connect with AarongamerX

Trophy Case

  • 12-Year Club
  • x2
    Coach One of your tutorials has over 1,000 readers

Progress

13/44
How to earn trophies