KaixaZero » Just simply using instance variable which value's iterated over the time candy is falling.
KaixaZero » No it doesn't use platform behavior for the candies. So it is sugar free
Here an example for your case (hopefully) : https://www.dropbox.com/s/0qurhvd9uoabt ... .capx?dl=0
Nice effort my friend! Remind me of my stalled Bomberman prototype:
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I can't see your image, but I assume that you are facing problem with Z-ordering. You can use For Each (ordered) and use object Y position as parameter. Here an example for that:
MollyMya You are not a bot aren't you?
Blood drop: https://www.dropbox.com/s/okxbsacibyoo7 ... .capx?dl=0
Hope my example gives you an idea for non repeating chosen image point:
https://www.dropbox.com/s/gkmisirvgerai ... .capx?dl=0
What correlation between drag and drop with platform game?
As suggested by mikehive the capx is fixed now. Check it again.
Member since 22 Feb, 2012