From my understanding (example1) duplicate has maximum number allowed based on first array as reference. So the third "b" in second array no longer valid since previous 2 "b" already occupied in correct order of existance thus return value '3'.
Old example but with give a good start how to animate a graph: dropbox.com/s/vx16gdzap0nt5bs/grafik_bar.capx
I think I have made an example but forgot where do I put it. Anyway asssume that we want to fling object like Angry Birds. At least we need Touch object and Physics behavior on a sprite. Touch will determine aim direction while physics will do the rest.
Please pick this simple demo: https://www.dropbox.com/s/a1yzmyusayn2omi/fling_physics_impulse.capx?dl=0
Rarely using it but I'll reach you at Discord. Invitation sent.
Probably you need to change the direction to 4 directions. Also set angle to No rather than using every tick.
I can give a hand to your specific swing rope. It just old example demo-ing one of many possible way to hook rope. Really it took time to modify the example tailored to your expectation. Feel free to modify it or just ignore it.
I get immersion that analog jump is what you are after. If that the case followng platformer-proto should in your check list: dropbox.com/s/a5bzym3aex89j70/platform_slope.capx
Hope this example give you some insight: dropbox.com/s/rh30yc2lh0iciy3/hook_chain.capx
You may ask the person in this topic: construct.net/en/forum/construct-2/how-do-i-18/qix-game-68202
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To create graph chart a series of value need to be presented as an input to set different elevation point
Use impulse to simulate a fling by set the amount and the angle. Specify how the fling should work in the game.
Finally, with visual approach "raycast' determine circle with 3 most outside points is possible: https://www.dropbox.com/s/2l1vyyyr94t3sti/Circle_3Points.capx?dl=0
Member since 22 Feb, 2012