alextro's Recent Forum Activity

  • Now it's working like it should (perhaps).

    Pick the piece then click on desired tile. Click again on the same tile to make the piece moves.

    You can even cancel selected tile by click on another.

  • Okay I listen you. I'll be back soon to solve the quest you are about to ask. Shouldn't be so hard but who knows.

  • Try my capx:

    [attachment=0:hoatxsl3][/attachment:hoatxsl3]

    I'm sure Kyatric has proper example, can't remember the thread though.

  • Everytick | set scrollx+(number)

    Here the sample:

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  • Oops your capx require extra plugin dependacy, so I can't open it. But I have an example that might meet your need.

    In my sample:

    Try to swap the panel to the rigtht and you will see what is working; inverted vertical movement of pinned object.

  • For example you want to make an arrow facing on proper direction. By default a sprite si facing to right at 0 degree. So if you want make an arrow pointing to 45 degree, first make an arrow image facing right then rotate it in layout by using rotation handle or change value on properties panel.

  • Me too. Working on optimizing codes is tend to explore more possibilities & efficiency. Manipulating some blocks of codes & inspect what is being affected also give certain enjoyment.

  • Here the link:

    https://dl.dropboxusercontent.com/u/659 ... _edit.capx

    I made each letter had their own animation name, maintain them in one single sprite.

    Instead called them ani1, ani2, ani3, ...etc, I called them 1ani, 2ani, 3ani,...etc make it easier to be red as integer.

    Watch those letters assemble & dissasemble <img src="{SMILIES_PATH}/icon_e_biggrin.gif" alt=":D" title="Very Happy">

  • Due to forum rules, you can't paste URL's and Hyperlinks off hand:

    • If you have less than 250 rep you can't post any URLS.
    • If you have more than 250 rep, but less than 500 rep you can post plain text URLS
    • If you have more than 500 rep you can post clickable URLS

    Please re-upload the file as an attachment within your post, since I can't acces the capx.

    I tried the preview and it seems the player move relative slow. Too slow for most platformer games.

    So before the player can actually moves, Letters are assembled at first place. Then they are moving to assigned destination. Correct?

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  • Handy utility DeXVinogradov !

  • It was discussed in the thread below:

alextro's avatar

alextro

Member since 22 Feb, 2012

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