Bob Thulfram's Recent Forum Activity

  • It's is also extremely costly if you wish to sell your creation.

    Look at THIS page and you'll see that you will need a license that will cost from US$99 up to a staggering US$1499 A YEAR!

    Also, look at the games that have been created and IMO C2's Arcade already has much better quality and diversity.

    I bought their $99 license a few years ago when it looked like a good idea. They seem to be going in different directions. On the same page that they say they are open source and completely free, they want you to pay $1500. Not clear. Their tool was interesting, but not that compelling. Nothing to see here, move along. <img src="smileys/smiley36.gif" border="0" align="middle">

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  • Looks more like a GameMaker alternative. There are alternatives to Construct as well... have you seen Game Develop?

    As are others, I applaud your ability to refer to competitors. Awesome, Ashley! I think there's room enough for many players.

    I will look at Game Develop, but I'm intrigued to see they support Ubuntu. Wow! Humble Bundle, and all that! There are days I just want to live in a Linux world. Maybe if I wait long enough, I will. About the time that Linux and Android converge ... wait, they just did that on the kernel level. <img src="smileys/smiley36.gif" border="0" align="middle">

    Anyway, I'll check out Game Develop on Ubuntu.

    PS: I noticed this figure on the front page of Game Develop. Wasn't this similar to the Classic Construct RPG game characters?

    <img src="http://i1159.photobucket.com/albums/p630/thulfram/412b1540.png" border="0">

  • jn2002dk, the PhoneGap and appMobi wrappers get around that restriction and can play multiple sounds at once, so it's not generally a problem.

    Good to hear this. An app without sound is a sad thing.   <img src="smileys/smiley1.gif" border="0" align="middle" />

  • We're planning an export-to-Mozilla-store option, but I think currently you can only submit games without seeing them published. So let me know if I don't see myself when they open the actual store, and I'll be sure to get on that right away :)

    I'll look for you when the store opens. Right now you can sell but no one can buy. It looks like the store will be open for business in late April and will be finalized in June. I don't know when the Windows 8 store will be open -- the latest rumors are that Win 8 will ship in October. These are exciting times for HTML5 apps!

  • Great news but i read somewhere that Apple has blocked sound in HTML5

    That could be a massive problem if they insist on doing that in future versions of IOS

    If you can find out where you read this, let us know. Apple may have blocked some kinds of sound, but I would imagine they still allow AAC even if they have blocked MP3 or OGG.

    Apple has so many sound formats that they probably still let some go through. <img src="smileys/smiley36.gif" border="0" align="middle" /> But right now, Safari on OSX does AAC just fine, and MP3 also. But no OGG.

  • Updated.

    Thanks for the update. The .mobi version is perfect. I can read it in my Kindle browser, it has a table of contents, and I can make note on it, search within it, and even highlight areas. How cool is that???

  • The Mozilla HTML5 Web App marketplace is alive and you can find a ton of information about it here:

    http://hacks.mozilla.org/2012/02/mozillamarketplace-open-for-app-submissions/

    Construct 2 works very well on Mozilla Firefox. I haven't looked deeply at this, but if Chrome and Windows 8 have exporters, then it seems like there should be a Mozilla one as well.

    PS: I don't remember if I said, but the Windows 8 exporter works just great for the Windows 8 Consumer Preview.

  • the % was a typo, it's actually supposed to say "About 13 of vendors actually make $100k or more selling their apps on our store."

    joking aside, I'm curious how these webapps perform, though blackberry's audience is alot more business based. Also, this seems like it might just be a desperate attempt at too little too late recapturing the market. This is like the first mention of blackberry I've heard in years

    One of the things I'm deciding is that I don't want to compete in the big markets like Android and Apple. Something like Blackberry might be better because there are fewer people competing and customers are more eager to buy.

    PS: I just bought Spriter!

    PPS: Your joke is really funny!

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  • Well, not an unexpected development, but nevertheless a very welcome one. :) It makes perfect sense, too, though performance is still an issue (even simple HTLM5 games are currently sluggish on my iPad2 with iOS 5.1).

    There's also this in the article:

    "Appcelerator asked if HTML5 was going to be a component of people's apps in 2012, and 79 percent it was. But only 6 percent plan to make all-out Web app that runs in a browser; a much larger 72 percent plan a hybrid approach that wraps native interface elements around an app that relies on a browser engine behind the scenes."

    It's still a great trend for us HTML5 enthusiasts. .)

    Right now, hybrid looks very easy to do in iOS and Android. Because HTML5 is so reuseable, it seems easy to make an app, slap it into a web view, and Bob's your uncle, you have an app! This seems particularly true for games. I'm excited!

  • At least that is what this article says:

    http://news.cnet.com/8301-17939_109-57400136-2/survey-android-programmers-shifting-toward-web-apps/

    According to this quarterly survey, developers are moving to HTML5 programming to avoid the fragmentation problems that Android has. Hybrid apps seem to be growing more popular. Write once (in HTML5) and run everywhere. <img src="smileys/smiley36.gif" border="0" align="middle">

  • Interesting article from the Guardian.

    http://www.guardian.co.uk/technology/appsblog/2012/mar/19/blackberry-web-apps

    Essentially there are markets for HTML5 apps for Blackberry and HP. Interesting quote from the Blackberry guy: "About 13% of vendors actually make $100k or more selling their apps on our store."

    Now which drawer did I toss that old Blackberry into? <img src="smileys/smiley2.gif" border="0" align="middle">

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Bob Thulfram

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