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> > 22 Dec 2016
> > Updated download link
> > ----
> > My first game Cluckles' Adventure is available on Google Play
> >
> > If you feel like playing I would love to hear any feedback you might have. Please post feedback in my forum thread here.
> >
> > Thanks!
> >
> >
> >
> >
> >
>
> Hi, the game looks great and very smooth, what resolution do you use 427x240 maybe ?, I think you are using XDK, right ? and What scaling method do you use? Letterbox integer scale?.
> I've noticed that the status bar is sometimes visible and hard to hide, are you using statusBar.hide?
>
Hi — The resolution is 240 x 160px and I used 16 x 16px tiles.
For scaling method I used Scale Outer.. and the background artwork dimensions are 368 x 256px.
I experimented with XDK and Cocoon.io but in the end I settled on XDK for both iOS and Android.
Well the status bar should only become visible if the player's finger touches the very edge of the screen. It should show for a couple of seconds then be hidden again. It shouldn't be in a constantly visible state.. It works that way on every Android device I tested with. Does the status bar behave differently for you Mirlas?
Can I ask what Android device you are using? And what OS is it running? Performance is ok? Thanks for the feedback.
EDIT: Yes I am using 'On start of Layout' > Browser - Execute javascript "StatusBar.hide();"
Hello, I have a galaxy 6s with Android 6 and a samsung galaxy trend with 4.2.
The game moves and is displayed perfectly on android 6, in 4.2 I have not tried it.
I have tried several things and it always worked well.
The graphics are yours ?, it's an excellent job !, the tile of the gray stones I especially like but I have not reached the second world yet..
A question.
Why have not you put your legs to the hen and have you used white legs?
I do not know if you understand the question, sorry for my English.