LaDestitute's Recent Forum Activity

  • You forgot a "for each" loop.

    https://dl.dropboxusercontent.com/u/589 ... oblem.capx

  • Have some sort of variable first, either an instance variable (for the player?) or a global variable if you want more control/less possible bugs. Create a text object, and put it on a layer above the other layers (you know, the layers you have for objects, the player, backgrounds, etc), and set the parallax and scale rate for this new layer to 0.

    On any event that you want to make changes to the player's available money, do your general stuff (subtracting/adding from the variable) but include an event for the text object created, and select the action to change said text's content. Set it the variable. Just type in your variable name (if global) or if using an Instance variable:

    [quote:27cp75iz]Player.Money

    Player is the name of the object that has the instance variable, and Money is the name of said instance variable, which has to be a number type and not boolean or string.

    Another way to go about setting the text is instead including an "Every tick" event at the very top (after any On start of layout events), and in said event, change the text object to the variable.

  • Those flying mechanics of yours look pretty slick. The level of mobility you have with your plane looks pretty great.

  • I think your controls look pretty tight, in terms of responsiveness

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  • I love the skill menu, those animated orbs are pretty neat looking if not pretty simple animations.

  • The layout transition is kind of similiar (circle that sort of zooms out from the door), but it was just a quick attempt to to not have a jerky 'jumpto' teleport after going through a door. I might add more frames and rework it...perhaps a spreading circle in the exact middle...that would be good.

  • Update! New build video!

    Probably the last one before the major stuff like layout changing and savedata implementation

  • Probably the last batch of features (maybe a couple or so, though) before implementing the crucial big stuff, like layout changes, savedata, and so on.

  • Check the layer it's on, maybe, and maybe sure it's not under any other layer that has backgrounds

  • 1. I've never heard of paying Scirra, other than possibly remembering some sort of profit limit for at least the paid personal version, like $5000?

    2. Not very. There isn't much difference besides interfaces that aren't available, and a 100 event limit.

    3. Depends? You're probably free to upload wherever you want, I think.

  • Try turning pixel rounding off, maybe. Worth a shot, fixed blurring for me, at least on desktop.

  • Are you by any chance forgetting pixel rounding?

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LaDestitute

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