CodeMasterMike's Recent Forum Activity

  • Check all your physics settings for each part of the rope and the ball at the end of the rope, since a ever slight change, can change the behavior quite radically.

    For instance, changing the "linear dampning" to a higher value, makes the rope less elastic.

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  • Issue:

    When exporting from Construct 2, without the minify script option the html file does not run.When I try to run it, I recieve a error message in the log (see below). Exporting with minify script option works as intended.

    I found this issue when I try to debug my 3rd party behavior that does not work in r96. The error appears without any 3rd party plugins.

    Error message (Firefox):

    cr_createRuntime is not defined .../index.html:99

    Steps:

    1. Open project /Create project ( do not use any 3rd party plugin)

    2. Export project (without minify script)

    3. Run html file

    Tested browsers:

    Firefox 13.0.1 (winXP)

    Google chrome 19.0.1084.56 (winXP)

    Opera 12.00 (winXP)

    Computer specs:

    winXP Professional Version 2002, SP3

    Intel Core 2 QUAD CPU 2.4Ghz

    3.0 GB RAM

    Graphic: GeForce 8600 GTS

    driver version: 301.42

    Capx file:

    http://dl.dropbox.com/u/52716812/Scirra%20bugs/No_Minify.capx

  • I find coppercube (http://www.ambiera.com/coppercube/) to be a good option.

    It uses WebGL, and just like with Canvas, you dont need to install any plugins, and you write your own code with javascript!

    So its like Construct 2, but in 3D!

  • Entry 1:

    Construct 2 tips & tricks:

    Great use of a physics bridge in a game, using Constrct 2!

    Subscribe to Construct videos now

    I also created a tutorial on how to create a physics bridge for

    the people inspired by this entry:

    http://www.scirra.com/tutorials/342/physics-bridge

  • I think its because when you change the density Construct destroys the body and recreates it with the new density, so there is bound to be a slight delay before the new body is created and usable.

    So without the "wait 0.1" the force is applied to the old body with the old density, and with the "wait 0.1" its applied to the new body with the new density.

  • Can I use the Scirra "pirate" and "pig with helmet" sprite for this competition?

    Technically it would break the "Video must not infringe anyone's copyright" rule, but I thought since its for Construct 2, it would be alright. But I better ask first!

  • Very odd game, but you could do something like that with Construct 2.

  • When you are exporting with apmobi, you shouldn't export with the "Use direct canvas" if you are exporting to android. The Direct Canvas is only, at the moment, supported by the Iphone. For Android its just experimental.

  • I have the same problem, and after reading another post about it (http://www.scirra.com/forum/email-notifications_topic52189_post328556.html#328556)), I send a email to Scirra. And they replied that its a wellknown problem, and they are looking in to it and hopefully will fix it soon.

  • If you share the *.capx file which you have the problem with, it would help a lot.

  • I have released a update on the Car Physics behavior!

    There is a lot of new functions and properties and much more is coming.

    The new version is (BETA) 0.1!

    The latest and greatest in this update:

    Side-view car physics

    This action lets you to create a side-view physics car.

    This car is based on a body, 2 wheels and two axles.

    New properties settings have been added to the behavior and some new

    actions.

    Car Physics tutorial

    I have created a tutorial for this behavior, which explains a little on

    how it works and what you need to do to make a physics car.

    http://www.scirra.com/tutorials/323/create-car-physics

    For more information, see the orginal post or

    click here!

  • Basically anything you can do in 2D, you can do with Construct.

    Some things will obviously be harder to make than other, but I dont see

    any problems with creating a Advance Wars game (awsome series, by the way!).

    If there is any functionality missing, check out the plugin/behavior section to see

    if someone has already created a plugin for that you need.

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CodeMasterMike

Member since 6 Dec, 2011

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