CodeMasterMike's Recent Forum Activity

  • The graphics is really nice!

  • Yes, sounds like the exact issue, thanks Ashley!

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  • Do you mean for WebGL? Then I recommend Coppercube: http://www.ambiera.com/coppercube/

    [EDIT]

    Now when Im reading your post one more time, I get confused. Do you want a 3D engine or a 3D Modelling program? Because those are two different things.

  • Alright, hopefully can they find a sollution for it. If it is a bug, can it be moved to the Bug section of the forum?

    I get the same result in Opera as well.

    [EDIT]

    It seems it has something to do with the Minify option when exporting.

    If I uncheck the "Minify" option, the exported version works like the Layout version.

    I have downloaded and re-installed the latest Java from Java homepage, but still the same issue when I export with the Minify option checked.

  • I have a problem where my physicalized objects move, as if there is a constant force, after I have exported my project.

    When I run the project in the preview version (the "Run layout" button), the boxes doesnt move at all, and everything is very stable. As it should be.

    But when I export the same project, they start to constantly move until they fall. I have tried with different physics settings, but the result is always the same.

    Is there a different between the preview-version and the exported version?

    Because it seems this issue only appears when the project has been exported.

    I have the same issue regardless if I run the exported html file locally or from a server.

    I made a new test project to test this issue, and I got the exact same results. Here is a project file example:

    http://dl.dropbox.com/u/52716812/PhysicIssue.capx

  • Hello!

    Im a professional game developer, and I have recently getting my hands dirty in the HTML5 world. Earlier Ive worked a lot with 3D webbrowser based games, but its rather frustrating, since you need to have custom plugins, and its hard to get users to trust, that they need to install this plugin, in order to play.

    So now Im getting more and more into both HTML5 and WebGL, and I found that Construct is a good program to make nice 2D applications/games.

    Im doing my own HTML5 "engine" as well, so I can switch between the two depending on what I want to do, which is really nice!

    Sofar I am very impressed with the Construct program, and I am certainly gonna use it as much as I can!

  • How do you actually go and destroy a joint? I cant find anything about it in the action menu.

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CodeMasterMike

Member since 6 Dec, 2011

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