Phoenixbowman's Recent Forum Activity

  • I did this before with another app i did. In that one Consume Product worked, but with that app i exported it with Intel XDX. could that be the difference?

    Maybe I have to use Cocoon's IAP object instead of Cordova's?

  • I'm using Cocoon IO if that has something to with it. The code is simply On Touch Sprite > Consume Product ID, and I have the correct product ID in there, but the game crashes.

    So on touch, Consume product. and the game crashes. the purchase works, on restore works. but the game crashes if i do consume. I made a thing that does that cause Google wont let developers cancel test purchases, which is stupid. It's a test purchase, let us cancel so we can test the IAP stuff.

  • > And for some reason Construct 2's browser object won't work in Webview, either. I'm about to try it in Webview+.

    >

    The browser object's Close action works just fine in my project built with Cocoon.io Webview.

    The Browser object in the game I'm making is supposed to go to a URL. Go to a URL in a new window works both on the PC and with Intel XDX. I'm wondering if go to URL in a new window, or just go to URL, works with Cocoon Webview or Webview+.

    I may just make all the buttons sprites >< Turns out Cocoon does support text so that's good. I'm probably just going to make the buttons all sprites and instead of making them invisible, move them off the screen. And when something happens I'll move them to certain places on the screen so it looks like they "appear".

  • As far as I can tell Cocoon doesn't work with Construct 2's Browser object. I tried building with Webview+ but the buttons that launch URLs, and work on the PC and with Intel XDX, don't work with Webview+.

    The code works on PC and with Intel XDX but the same exact code doesn't work with Webview+.

    I would love to use Canvas+ and I have nothing against using Cocoon's Canvas+ plugin for a Browser in game and for using Canvas+ to build, but Canvas+ doesn't support buttons and text boxes.

    I'm not going to make more work for the artist in my friends' and I group, so I'm sticking with buttons, and we need text boxes because we have player lives and a player's score. So Canvas+ won't work.

    Is there anyway to let Construct 2's Browser object work with Webview+ ?

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • I'll not use Canvas+. If it supported Buttons and Text boxes I would (I'm not going to create more work for the artist in our group so I'm using buttons.) Also the game needs text boxes for player lives and the player's score. So I need text boxes.

    So it's Webview and Webview+. Andy over at Cocoon said to inculde the in-app-browser plugin, which I did. The Browser still refuses to launch though. Unless I'm missing something with the Whitelist?

  • Except I need text boxes too, and invisible Sprites can still be tapped. Like I have invisible menus that appear when certain things happen. If I use sprites they can still be tapped.

    Text boxes to keep track of score and lives. Canvas+ not supporting text boxes is a big one especially for people who have scores, player lives, and timers, etc in their games. I would use Canvas+ but it doesn't support a lot of Construct 2 stuff.

    Someone over at Cocoon, a mod, said the Construct 2 browser object works with Cocoon Webview+ I tried it though and it doesn't work. With either open URL in new window and go to URL.

  • I just found Cocoon doesn't support Construct 2's buttons, text boxes, and bunch of (but not all of) Construct 2's default obejcts. What the actual heck?! What the frak?! And for some reason Construct 2's browser object won't work in Webview, either. I'm about to try it in Webview+.

    If i have to use Canvas+ to be able to launch a URL, and it doesn't support buttons, then I'm going to Phone Gap.

    Thx Intel /sarc.

  • Building and signing APK's locally is one thing... but what about cross platform building.

    Intel XDK was the perfect solution for compiling Cordova to both Android and iOS (even WP8)

    A big loss imho!

    I know, right. Intel is one of the biggest companies on the planet. They couldn't keep their support for the build server?

  • Any word on this? I found the Cocoon plugin and used that Cocoon webview thing in the builder but now buttons don't show up.

    Is there a browser plugin we can use with Cocoon that allows the use of buttons? If you Canvas+ or whatever it is then you can't use the Construct 2 buttons and text boxes. Unless theres a plugin that lets you launch a URL and still use Construct 2 buttons and text boxes.

  • Did that work? Basically On Start of Layout > Cordova Login.

  • It may help to pin an invisible sprite to the bottom of the block. Make sure the edge of the sprite is lined up with the bottom edge of the block. Have it so when on Collision with the Invisible sprite, something happens. Pinning the invisible sprite to the block will let the sprite move with the block.

  • Today I got freaked out because I had lost track of my Keystore's Alias and Passwords (made in Intel XDX ) I'm going to Cocoon so I needed them again. I had a file with the Alias and Passwords in them but had them Password locked > < thankfully I eventually remembered the Alias and Passwords.

    It is INCREDIBLY important that you do NOT lose your Keystore and have your Alias and Passwords for your Keystore written down in at least one place, if not multiple spots. With your Keystore, make sure you have at least three backups. The Keystore, Alias, and Passwords are for your app's secruity. If you lose any of them or dont know the Alias and Passwords you'll have to create a new Keystore, meaning you can't update the apps using the keystore you had before, if you lose it or lose/forget the Alias and Passwords.

    I almost lost the Keystore today, I don't want that happening to anyone else. It is very very important that you backup the actual .keystore file in multiple places, and have the Alias and Passwords with that Keystore backed up somewhere and/or written down somewhere.

Phoenixbowman's avatar

Phoenixbowman

Member since 18 Sep, 2015

None one is following Phoenixbowman yet!

Trophy Case

  • 9-Year Club
  • Email Verified

Progress

10/44
How to earn trophies