Phoenixbowman's Recent Forum Activity

  • Press Key > Set Timescale to 0 works perfectly, and I don't want to mess with that.

    Now, the issue is making it so the Key that when pressed sets the Timescale to 0 is the same key that when pressed, sets the Timescale to 1.0 WHILE the Timescale is 0.

    Timescale is currently 1.0

    Press B

    Timescale is now 0

    Press B

    Timescale is now 1.0

  • So far this piece of code works great:

    Key Press Condition > Set Timescale to 0 Action

    How do you make it so the same key press pauses the game, and unpauses the game.

    Key Press B > Set Timescale to 0

    Is it possible to also make Key Press B > Set Timescale to 1.0

    So B both pauses the game, and while the game is paused, pressing it again unpauses the game (as in, the same key that sets the Timescale to 0 also sets the Timescale to 1.0 when the Timescale is 0 )

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  • When you have the Layout, where the button(s) is (are) selected, look under "Layout Properties". Is there an Event Sheet selected? If not, then select in the drop down menu the Event Sheet that you want for that Layout. The Event Sheet selection tells the Layout which Event Sheet it should be using.

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Phoenixbowman

Member since 18 Sep, 2015

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