So far this piece of code works great:
Key Press Condition > Set Timescale to 0 Action
How do you make it so the same key press pauses the game, and unpauses the game.
Key Press B > Set Timescale to 0
Is it possible to also make Key Press B > Set Timescale to 1.0
So B both pauses the game, and while the game is paused, pressing it again unpauses the game (as in, the same key that sets the Timescale to 0 also sets the Timescale to 1.0 when the Timescale is 0 )