Phoenixbowman's Forum Posts

  • Thank you! Thank you so much. That's going to be a big help.

  • All of the Tutorials out there are for putting Construct 2 games onto Steam using Greenlight. Now it's Steam Direct.

    https://partner.steamgames.com/steamdirect

    Even though Steam doesn't have Greenlight anymore, do we just upload an EXE like before? Or do we have to include the full files? Because they're pretty sizeable.

  • Whomp, whomp, whomp. Lol.

    I had no idea On left button click wouldn't work with a Button object. I'm guessing Left Button clicked is for stuff like Sprites? And that also means, for Keyboard, pressing a key won't make a TextBox vanish or get destroyed. I should have clarified, is the Text Object, not TextBox. The one that's just static text, and it worked!

    As you said, on Object Clicked works. So does Key press > Destroy Text Object.

    It's all working now whooooooh! Happy Panda

    Is there a way of telling what events work with what other events? Or is it like, trial and error (if that's the way, that's okay. But just wondering if theres a list or chart that shows what events are incompatible with other events, if there any others.)

  • Here ya go. Here's a .capx with the problem. I just did button click destroy. Clicking the button with all "b's" should destroy the button with all "w's".

    Thanks for looking at this.

    https://drive.google.com/open?id=1M_o9c ... VkotZshMMk

    Even with a clean install and clean project its not working. <img src="{SMILIES_PATH}/icon_e_sad.gif" alt=":(" title="Sad"> Im testing in Chrome, could that be it?

  • It could be Construct 2. Maybe when I updated it, it got messed up. When I downloaded the update, I selected Uninstall previous, that might have been what messed it up. Im gonna try a clean install, thank you

    It's not the ,capx because the Destroy wasn't working even in a fresh new project with nothing else in it. Besides Mouse, two buttons, and the one line of code. One Layout and the Event sheet for that one Layout. Even in a brand new project it wasn't working.

    Edit: I think I know what happened. I had two copies of Construct 2 installed. One in my Programs File, and another one in my Programs File(x86.)

    I cleared them both out and now i'm going to try.

    Edit 2: It didn't work. I deleted Construct 2 from both my Program Files folder and my Program Files(x86) folder. Brand new install of Construct 2 r250. Brand new project. and Destroy is still not working. With new everything. New install of Construct 2, only one this time in one spot, and a brand new project.

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  • That is the .CAPX. I even started a new project to test it.

    There is one line of code. Click Button1 > Destroy Button2

    Same for Press Key and Click Text. Click Button Press Key Click text any of those with either > Destroy or > Make Invisible isn't working.

    Variables arent working either. Changing a variable isn't causing stuff to happen. When a variable is changed, the game acts like the variable is still somewhat in effect. Or if a variable is changed, stuff connected to it gets destroyed.

  • Destroy isn't working at all. Click Button1 > Destroy Button2

    Isn't working either.

  • All of these refuse to work. Text won't be destroyed.

    Click Button > Destroy Text

    Press Key > Destroy Text

    Click Text > Destroy Text

    Nothing else. I ran that code with nothing else on the event sheet. Every single time Text absolutely refuses to be destroyed.

    No other code whatsoever. Why would these be failing to work? Click Button > Destroy Text. What the f***? Yes, what the f***? How does this not work? Condition is Click Button, the action is Destroy Text. Same with Press Key and Click Text. One Condition, and one Action. Simple.

    Same thing has been happening with Trigger Once. Variable = 0 Trigger once Variable 2 -1. Even though it's trigger once, it keeps subtracting even though it says Only Once.

  • I don't really understand what you mean. If you share your project or a screenshot of your events, I may be able to explain what's going on.

    I was able to figure it out I had a chain of variables set. Variable 1 = X and Variable 2 = Y. I was trying to change something that was dependent on Variable 2. Because Variable 2 still equaled Y, no other code could affect the objects that depended on Variable 2.

    A Variable = Y. Because how the objects were depended on that Variable 2 = Y (objects are a certain way.) I couldn't change those objects because they stayed the way they were because Variable 2 = Y.

  • Nope, thats not it.

    I tried it with setting a variable to 0 and that worked just fine. So I'm guessing on Key Pressed can't make Invisible or destroy an object if that object is involved with a Variable. Why it wont go to another layout i have no idea.

    But as soon as I did set variable to 0 it worked. Even On Key Pressed should still be able to work with Objects that are involved with Variables. Because the button press is overriding the Variable, modifying an object that's involved with a variable.

    If a Variable has caused Objects to do something, then those can't be modified. Even if a Variable triggers Objects and another Variable, and that Varible is affecting other objects. Basically if a Variable has caused something, that Variable has to be changed. Theres no way, at least with Key Pressed, to make something Visible to become Invisible, move stuff, or destroy anything. If the Variable is still in effect then what it's doing will hold true.

    The only thing that worked was having Key Pressed change the Variable to zero. Nothing else was working.

  • Actually, it does involve Text Boxes. Not ones you type in, but the ones that just have text in them. Could that be whats messing it up? The Key press isn't really interacting with them though.

  • If I'm doing something wrong please let me know. I tested in Firefox too and it's not working.

    On Key Pressed > Go to Layout is not working.

    On Key Pressed > Any Action is not working at all.

    On Key Down works, but the action is done once. Why is key pressed not working? It's One Condition and one Action. that's all. why would it not work?

  • What could be going on? Could this be why when I had two conditions, On Key Pressed and something is visible, it wasn't working?

    Key Down works. But testing in Chrome, On Key Pressed doens't work. It's a simply On Key press go to Layout. But it doesn't work. On Key Pressed isn't doing anything. And no, its not on the keypad, so Numlock is not involved.

  • I won't be using Construct 3 if there isn't a built in Compiler.

    https://forums.cocoon.io/t/compiler-doi ... sh/5452/27

    They're blaming my Project.

    "If it were the Project then why does a project that worked before not work now? It can't be the Project. Then please explain why code that worked before, without being modified at all whatsoever, doesn't work now. Something that before this happened. I didn't change ANYTHING. This the file that I restored, and did not modify. It used to work, and now it doesn't.

    Please explain that. The code is exactly the same. It worked before, and now it doesn't. So it cannot be the Project. Because if it were the Project, the one that was working would still be working, would it not?"

  • Yes, because Cocoon IO is broken. A Project that worked a month and a half ago, that I restored to test, isn't working. They're like, oh it's your Project. If that were the case it would still be working. It's not, which means it's Cocoon IO's fault and they're blaming my Project. When its their stuff that's fraked up.

    https://forums.cocoon.io/t/compiler-doi ... sh/5452/26