EgoAnt's Recent Forum Activity

  • The easiest way is to start a new project and select the Turret Defense template. It has a pre-built pathfinding example you can play with.

  • I have attached a very simple example of using the In-App Purchase module in C2.

  • I was just playing with a sample and it seems fairly accurate. Try pulling everything out except a couple test items and see if they work.

    I have attached the test I did.

  • There is another way. If you are using the helicopter-style flying example there is also a property attached to the Bullet property of the tiles background. You could do something like this:

    Text -> Set Text = round(TiledBackground.Bullet.DistanceTravelled)

  • Okay, I think this should work. I added two global variables, TapThreshold and AttackTriggered. Basically the way it works is when the touch starts intouchtimer starts going up. If the player releases the touch before the timer exceeds the TapThreshold (currently set at 10 frames) then a jump is triggered. Every frame it checks to see if the intouchtimer has gone over the TapThreshold and if it has then an attack happens, even if they haven't finished their touch.

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  • Do:

    System -> Every Tick

    System -> Set <YOUR GLOBAL> = <YOUR GLOBAL> + 1

  • I'm pretty sure I can help you, but I just need to verify a few things. Do you want the player to attack mid-jump, or do you want a long touch to trigger an attack from the ground?

  • Hi Jacob, I gave a listen to some of your stuff at http://www.goateecomp.com (see what I did there? You can thank me later...) and it sounds good. I'd be interested in hearing your rates, too.

  • I'll be there! I will stop by your booth!

  • thehen Drat! I won't be there until Sunday night, but I added you anyway.

  • I keep watching for it to hit 999,999. the question is, is the 1 millionth downloader auto entered, or do they have to download it again in the 24 hour period? =)

  • thehen I am leaving on Sunday for GDC! I would love to see your Leap Motion/ C2 integration! I got a Leap Motion and haven't had time to build anything for it, maybe this will be the creative catalyst I need. =)

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EgoAnt

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