Link to .capx file (required!):
dl.dropboxusercontent.com/u/50465867/PhysicsCocoonTest.capx
Steps to reproduce:
1. Play game in browser
2. Convert to Cocoon
3. Play game on mobile
Observed result:
In the browser, things work fine. Click anywhere on the screen, and when the immovable object's frame is different, the falling object will disable physics collision and the two will just pass through. On Cocoon, however, the falling object will always bounce off of the immovable object, even if the designated conditions are true. This was fine in the previous build I believe 127.
Expected result:
The objects should pass through each other if the immovable object is set to frame 1.
Browsers affected:
Chrome: no
Firefox: no
Internet Explorer: no
Operating system & service pack:
Windows 7 64bit Service Pack 1
Construct 2 version:
Beta 128.2