Say for example I want every single object in my game to have the sketch shader, but I want the player to be able to toggle it whenever they want.
So, to do this, I put every object into the same family, and then applied the shader to that family. This does what I want in-game, but when I try to edit the levels, they all have the shader applied. This isn't such a big deal when it comes to sketch, but lens? Glass? Then it gets hard.
So, my question is... how do I toggle the shader on and off in layout mode?