Hi Guys,
So...for another zombie type of game...
how could i have AI go about following the character continuously until the player is protected by walls, lets say the ai is no longer able to find a path. If it breaks down a wall all zombies would go for the entrance? if the wall is rebuilt they go back to attacking the wall.
I've used litetween to continously follow the player which works great but would like the ability to have them flood the opening.
Thanks!