GenkiGenga's Recent Forum Activity

  • Lol, i think Tits in Space is pretty epic - but i'd stick with Starborn :)

    Nice to see a couple more rooms. Im paticularly interested to see how the mini games work.

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  • Lol oh the one with the c2 pic on it? Its working! Jesus.. that was a scary couple of hours.

    Thank you guys and sorry to disturb!

  • Thanks Ashley.

    Is my caproj file the gamename.uistate? Ive tried to delete any reference but it keeps calling for it when i attempt to load.

    When i created my project i chose the option to save it in a folder rather than cap.x (I have no idea if that is relevant).

  • Im sorry i made a mistake in my intial post,

    the first error was that the event sheet was empty, i had a look and it had no text in it, despite being aroun 223 kb.

    When i deleted it it came up error event sheet missing

    I tried to replace it with a blank xml of the same name and it come up as error event sheet empty again. :(

  • Thanks for the response.

    I did follow through with that but it then it came up with the error msg: said event sheet is missing it must have been manually deleted.

    I have sent it to support. I really hope its retrievable :(

    If they dont have any luck i would be grateful if you took a look.

  • Hey guys,

    My power was cut - (construct2 wasnt open) but when i went to open my project it says there is an event sheet missing. Its not an important event sheet - id be happy to delete it.

    Is there a way to get into my project at this point? I dont know what to do...

  • Hey cow_trix,

    I know exactly what you mean by the jittering, but when i took a look it was perfectly smooth for me. (in chrome)

    Did you restart your comp and try again?

  • Hi gnahz nice art, all the images go well together.

    At first i thought it was really hard, but after i got the hang of how often to use the feathers it was pretty fun.

    I scored 38000 points - by the end i was gettin a little tried of the music loop. Maybe you could change the music the more points they have?

  • Im sorry tulamide i wasnt trying to attack you in my post, its just that i followed your sources through and they were all sourced from one website - then i read about the difficulties they have in accuracy when sampling.

    Honestly i just thought it was a little misleading to say "these are the facts". But anyway - this is waaaay off topic now :). Once again, no offence intended.

  • I think its a mistake to trust one website with statistics and base a debate off it.

    "It is worth noting a few possible anomalies with these statistics. For example, overestimation may occur with page refreshes, loading resources like css or JavaScript files, and feed readers may be counted."(http://www.techrepublic.com/blog/programming-and-development/should-web-developers-keep-up-with-browser-statistics/719)

    Here are some other sources:

    w3counter.com/globalstats.php

    gs.statcounter.com

    As long as those numbers don't change significantly, I wouldn't hesitate to predict, who's winning. If HTML5 isn't hardware-accelerated on the majority of browser/operating system combinations, it is too slow compared to Flash, to have any success for now.

    At this point in time - flash games are undoubtable more accessible than html5 games (i dont think anyone is debating this). So why do we make html5 games? Because it is the way of the future (i dont think anyone debates this either do they?) - were embracing new tech!

    w3schools.com/browsers/browsers_stats.asp

    (Now this shows a trend!) - And if it continues growing like this, it wont be long at all.

  • Vladoss, im still interested in your development mate.

    Your game is really good (Concept wise). To be honest i just havent had the time to invest in your game (I still find it really hard!). Its paticularly unforgiving when you realise you have made a mistake right at the end and cant figure out where you went wrong.

    Im not sure what the difficulty is for others - but you could lure someone like me in a bit more if your begginer stages were a little smaller. Let me feel smart a bit before you throw a really hard challenge my way.   

    Also maybe you should comment on some others work, then with any luck they would be obliged to do the same for you.

  • This was an interesting read.

    I'll admit that im not fully up to speed with the state of things. But that article is not evidence of a trend.. They state themselves that they as a company failed to monotise, the last thing they are going to say as a failing company is that the market was ready we were just imcompetent. (From what i gathered they took a risk with facebook - didnt produce smooth running games - so naturally were not popular).

    When i first stumbled across here, i quickly realised my ambitions of releasing iphone apps was going to have to wait. I then started building a game for the chrome web store - but now im thinking Kongregate is the way.

    If im not mistaken there isnt any benefit to using flash there financially, (i hope im not mistaken!). I can understand your concern Gonzdevour, but I think your focusing on a dead end (for now) instead of seeing an opportunity. You said yourself - how can you compete with a good free game? Be a good free game yourself :)

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GenkiGenga

Member since 20 Oct, 2011

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