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Diagonal inputs work fine with keyboards and analog sticks but not with controller dpads. I tried to create new controls for the diagonal inputs but they don't seem to work with platform behavior. Can someone please help me ? Thanks for your time. Here is a cap of the basic controls already established.
Since CC is DirectX 9 based I think it *should* work on a 4K monitor/resolution, but I have no way of testing that myself
CC's exe's work on 3k monitors. I don't think 4k should be a problem.
ah so its just construct classic being construct classic...
This happens often? I've only seen the texture problem twice. I've never seen the game shut down after the player dies.
It only did it the first time I started the exe. The screen never went black just basic hitboxes and floor textures appeared. After that it ran like normal.
Interesting game Bartosh. I did run into a few errors. The first time I played the game the character models and world were blank except for the hit boxes and other basic details. And dying does cause the game to crash.
This is quite an ambitions design idea Bartosh. Are you coding in unity because your game design ideas are heading towards 3d?
Thank you sir. I could not figure it out. Thank you again Rojohound.
Can someone please show me how to get the height value from the listbox in the cap below?
I understand how to get the width in each line of the listbox. But how do I get the height from each line in the listbox?
Thanks for your time.
Ahh... can you upload it again?
Here is the cap.
The channel is quite informative. I just watched Conway's game of life. Thanks for the info.
I'm not sure if forcefeedback actually works. Last I heard even sglorz wasn't sure if it worked properly.
Member since 1 Oct, 2011