Wink's Recent Forum Activity

  • No, I don't think there is but you should check to see if your chrome is up to date. They just released Chrome 15 with hardware accelerated canvas about 6 hours ago.

  • calyston00 The sound loaded for me in chrome on the first play, and by the way cool game.

  • Cool game. I don't know if your getting this on your PC but I can see a small space in between your stars sky scrolling background tiles. I had this problem once here: http://www.scirra.com/forum/scrolling-tiled-background-c2_topic44823.html. You could probably fix that real easy just by adding a new bottom layer under that one, and just filling it with the color black. But nice job with your game.

  • Thank you very much SullyTheStrange. <img src="smileys/smiley1.gif" border="0" align="middle" /> That makes complete sense to me. I was going about it all wrong again.   <img src="smileys/smiley6.gif" border="0" align="middle" />

    There's a new release out already. And it has built-in features to handle this you say. <img src="smileys/smiley4.gif" border="0" align="middle" />

    I don't know what I like more this incredible piece of software, The mind behind it, or the great community support. <img src="smileys/smiley1.gif" border="0" align="middle" />

    Thanks again SullyTheStrange for your help. It is much appreciated. <img src="smileys/smiley1.gif" border="0" align="middle" />

  • Hello

    I have been searching the forums, and tried everything I could think of with no luck.

    Is Construct 2 capable of aligning the HUD, and or pop out menus to the right, bottom, top center, or bottom center in full screen mode on all sizes of computer screens accurately?

    If so how would you go about doing this?

    If not is this planned in the future, or is this something I would have to try and write a plugin for?

    For example what I mean is when I align something like a health bar to the right side of my screen on a game layout size of 2000px X 2000px. It shows up where it is suppose to be. But when someone with a larger screen views the game it shows up in the middle of the screen, and a smaller screen you have to scroll to the right to see it.

    I don't have a .capx because I am still coding the php scripts for the game I want to make. But here is a example picture of what I am asking?

    <img src="http://i51.tinypic.com/x0vif7.jpg" border="0" />

    The game in the picture above shows up the same on any screen size.

    If this has already been discussed I apologize for not finding it but could you link me to it please?

    Any help on this matter would be greatly appreciated.

    Thank you

  • For me, the best thing about this competition is having a deadline..

    Yes, I also find I work best under pressure. It's almost like having a real job in the gaming industry. lol

  • MastaZavr I was just thinking the same thing about your game. <img src="smileys/smiley20.gif" border="0" align="middle" />

    Kyatric Thank you very much that means a lot. It was a lot of work. I almost didn't enter because I felt a little intimidated by all the great games already entered. But like Tom said it's just a competition for fun, and there's nothing like a little friendly competition to make you try harder. <img src="smileys/smiley1.gif" border="0" align="middle" />

  • a) The name of the game

    Galactic Mine Blaster

    b) A URL to play the game (read how to upload your game to dropbox for free!)

    dl.dropbox.com/u/43763487/Galactic%20Mine%20Blaster/index.html

    c) Your country of residence

    United States

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  • Hi Nickydude

    You could give your player sprite a bound to layout behavior. That will keep it from bouncing out of the layout area. Or just make some walls, give them a solid behavior, and in the properties window set the initial visibility to invisible. Either way should work.

  • Ya, I agree it has to just be a browser support issue with Chrome because my game works flawlessly with Firefox, IE9, Opera, and Safari. Well maybe not so flawlessly with Firefox but close.

  • I think it happens when you are pressing a direction, and the frame skips, and it 'remembers' that movement state, and keeps walking in that direction.

    I have the same problem on a 4870.

    The way to fix it in-game is quite simple; walk in the direction your character is walking, and it will reset.

    To fix the actual bug? I'm not so sure.

    The same thing is happening to me using Chrome with one of the games I am working on. Your quick fix works. I'm glad to know that my game works correctly for people with good graphic cards.

  • Hello imissu2

    To make the explosion smaller click on, and select your explosion sprite. Then on the left in the properties window were it says size you can change the size of your sprites there.

    To make it fade out, in the properties window select add/edit next to were it says edit behaviors. In the new window click on the add new button. Then in the new window under general select Fade then close window, and go back to properties window, and were it says fade out time you can adjust the speed. 0.5 is a good speed for an explosion.

    Hope this helps

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Wink

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