glerikud's Recent Forum Activity

  • I used "com.cranberrygame.phonegap.plugin.ad.admob" but crashes app onstartup and leaves crash junk on Intel XDK Project Folder(in other words, Once I add the plugin even if I remove it, it will still crash the app) and to remove the crash, I have to remake the folder and Re-export from Construct 2 but still no admob.

    I don't know what causes the crash for you. It works fine for me.

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  • In Intel XDK 2893:

    I'm using Crosswalk CLI 5.1.1 with "cordova-plugin-admobpro" plugin.

    I've also tried using "cordova-plugin-admob" but I get an error.

    Any help on this would be much appreciated.

    Try using this plugin: com.cranberrygame.phonegap.plugin.ad.admob

    Since Google warned me about the old Cordova version, I updated my game a few days ago and it still works with this plugin.

  • You could always add a small javascript <script> in your main HTML index file to disable right-clicking.

    of course this doesn't really secure anything.. but it can hide the right-click context menu.

    More info. http://stackoverflow.com/questions/7370 ... y-web-page

    I did try this on one of my own test projects and it does effectively hide the right-click context menu.

    This could work, but then you'll have to repack your game manually with NW.js, since first you'll need a HTML5 export to modify the code.

  • I'd love to see Scirra give more control to people of the engine through events. There has been numerous requests regarding engine level features (like controlling the memory management). If needed, put it under a new event category with a warning that this is only for advanced users, but please, do something about these requests if possible. Some developers need that kind of functionality.

  • saiyadjin i would to see a tutorial from you

    Same here. Take the time you need, but please keep us posted if you make that tutorial.

  • Don't use IE. Switch to a reliable browser like Firefox, Chrome or Opera.

    And as Edelplastic suggested, do a scan. You can download Malwarebytes for free from here: https://downloads.malwarebytes.org/file/mbam_current/

  • Personally, it doesn't stop me from using Construct, but I do much prefer a darker theme at 3am.

    I feel the same way. There were requests for Construct 3 to include a dark theme from the start. Hopefully Scirra has time to include it.

  • I'd buy a T-shirt too.

    Also, I had an idea today that somehow connects here, so I just write it down: Scirra could make a promotion video from short clips made by volunteer devs from the Scirra community who would talk about what they like in Construct 2 (in just a few sentences).

  • Not Local Storage anymore...

    It will not work on console anyway. Just need another save system. Generate savefile with value storage (e.g. highscore) inside the project folder. And let the game reads it automatically.

    Dictionary is good. But it automatically reset after restart. Something Dictionary + Local Storage is needed.

    Did you try saving the game using the NW.js file actions with a json file? I saw posts on the forums from experienced devs who made working save game systems with that.

  • This is so weird everyone imagine if you have like around 100 apps on the market and if this thing happens again in the future we will need to update all of our 100 apps??

    Yes And be at ease, if you are a web designer and you have 100 clients who requested WordPress sites from you and one day someone finds a vunerability inside WordPress you would have to update all 100 sites (if you still work for them). Since it's just a rebuild, unless you use lot's of plugins, you can expect everything to work just fine.

  • Using HTML5 is not the cause of low FPS. Using high textures or a lot of physics objects will eat performance even if you code it in a native engine. Read more here: https://www.scirra.com/manual/134/performance-tips (Of course, HTML5 is a bit slower than native, but only a bit. Nowadays it has native-like performance.)

    The number of levels you should make is based on your game design. There's no general answer for that.

  • another question, can i place all the menu / options in another layout, but the music still playing in layout 1?

    If you're asking that will the music played on a layout will continue playing after moving to another layout, then yes.

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glerikud

Member since 8 Sep, 2011

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