Right. So what are you saying? Hands up because "not can do"? Why all the other software have own exporters? Unity, Unreal Engine, Game Maker, Stencyl, GameSalad, Clickteam Fusion? Because they are so stupid that do extra work and build own exporters? Right. And I mean now iOS and Android exporters.
They have bigger teams and more (sometimes way-more) expensive pricing.
C2 - Apple = a less of bugs.
I see what you are trying to say here, but it's not that simple. Go back to Jayjay 's post to see the layers involved with native export.