glerikud's Recent Forum Activity

  • The main reason we announced C3 now is to give everyone a heads up as to why C2 updates will be less regular than everyone expects. We'd rather prepare people for this than just slow them down without any explanation.

    Thank you Other companies should follow your example in treating the community.

  • I love these kind of topics, it really shows the power of a great community (whitch is a result of Scirra treating it's users really well).

    I agree with the ideas before this post, and I'd only like to add one little thing (I guess it will be possible with the customizable editor):

    • Dark GUI for the whole editor to make it easier for the eyes during longer developments.
  • I almost forgot: Scirra should put on the C3 webpage that C2 users will recieve a discount on upgrading to C3, so it won't discourages potential C2 buyers.

  • Welcome

  • I have a stupid question - what is Construct 3? How is different from 2, exactly? (other then, you know, not existing) Is it still HTML5? Or has none of this been disclosed yet?

    • C3 will be a new editor with improvements to the engine as well.
    • Check the website, that's all we know about it: http://construct3.com/
    • It will use HTML5 too (you will be able to import your C2 projects).

    The seperate landing page is a great idea and I agree that they have to get out the news as fast and as far as possible. However, when the product will be ready, I think they sould use the current forums for C3 too, because it already has a nice cummunity, let's not divide it.

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  • You are better off testing the performance by displaying the CPU usage and a FPS counter.

    Also if you test in on mobile, use Chrome. It is based on the Chromium engine and when you export the final app (with Cordova), your game will be packed with the Chromium browser. So testing in Chrome will give you the best picture of how the game runs.

  • I heard all about how Crosswalk makes games jittering and I decided to give Ludei's CocoonJS a go. I want to ask only a short question:

    In the Ludei Compiler whitch option should I use to compile my game? Canvas+ (and export it with the deprecated CocoonJS exporter) or WebView+ (export using Cordova)? My goal is to achieve a better performance than Crosswalk.

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  • ...Is it possible to make a game that is essentially EXACTLY like games like "The Binding of Isaac" or "Shovel Knight" using Construct 2?...

    Yes it is. Check out the Next Penelope on Steam: http://store.steampowered.com/app/33225 ... 1_7_15__13 (I know, it's not a platformer, but it's a released game on Steam).

    And great work and good luck for your game <img src="{SMILIES_PATH}/icon_e_smile.gif" alt=":)" title="Smile"> It has nice graphics.

  • I like!

    Thank you I hope you enjoy it.

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glerikud

Member since 8 Sep, 2011

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