sqiddster's Recent Forum Activity

  • Just so everyone knows... the first demo is out!

    There's no thread for it, so I'll leave my feedback here:

    BUGS:

    -I froze ubi by pulling up a plant while sliding off a platform. Had to restart the game.

    -There are no fonts, just some default text. I'm guessing you just haven't implemented them yet.

    -I cannot read any of the signs, in fact I can't respond to anything that says 'press B'. I'm not using a gamepad. Is there a specific key I have to press? I tried all the game keys.

    -In level 3, I see bee outlines but I never actually got the bees.

    -The coins counter doesn't reset after game over. Seems strange, considering the fact that score does.

    COMMENTS:

    -That warning screen at the start shows for a really short time. Also I think the first point is redundant.

    -An invincibility period after damage is pretty important - I just died as I held the arrow towards a bird by mistake.

    -What's the purpose of the 'continue' screen?

    -Could you make the collision polygon of the spikes a tad less generous? That, coupled with the fact that there aren't any checkpoints and the insta-death on spikes means levels like level 3 can get a bit frustrating.

    -I don't really like how I can't double jump off walls. Just personal preference.

    Don't take this as negative, though! it's a great game, of course. I can't wait to see where it goes!

  • This method won't get you caves or anything realistic. You might want to have a look at my game Go Faster which involves this type of terrain. You can download the capx from the game page.

    Keep in mind that this is not a recommended project if you are a beginner. Anything involving randomly generated terrain can get very complex very fast.

  • by the way - to get a linear scaling, you should be multiplying/dividing by 0.9 or something instead of adding/subtracting. That way, it won't act strangely when the value approaches zero.

  • But... But... I thought graphics card updates fixed everything! I'M SO CONFUSED!

  • Wink try updating your graphics card drivers.

  • Ashley I expect an operational plugin within 2 weeks. No, I don't care how long your to-do list is. Clearly this takes precedence.

  • That's strange... You typed didn't type 'layer' did you? you have to type the actual name of the layer in quotation marks.

  • Use mouse.x(layer) and mouse.y(layer) maybe?

  • I don't think this is a feature that will be needed widely enough to implement. Just my opinion.

  • Anyone know if this issue is going to be fixed?

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  • Strange. Maybe you need to update your graphics card drivers?

  • RandomExile yeah my statement wasn't directed at either of you, just an observation ;)

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sqiddster

Member since 5 Sep, 2011

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