sqiddster's Recent Forum Activity

  • In the event where you rotate it, add another condition checking that the variable = 1.

  • A lot of independent developers will be willing to talk to you - especially over Twitter. They love Twitter.

  • Depends on how close the clone is. If you're not using the actual name of the game, or any of its graphics, it's probably going to be difficult difficult for the owning company to do anything about it.

    That said, in my opinion it's in poor taste, unprofessional, and sleazy to release any sort of exact clone for monetization purposes. Why can't you just come up with your own concept?

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  • That may well be the case - but that's not all bad. They aren't going to stop you from using another controller for the more 'standard' controller games - but it's very interesting to see a controller that can stand up to mouse/keyboard in those other games.

  • Yeah, it's certainly risky.

    But honestly - nothing negative could come from that controller if it flops, apart from Valve losing a bit of money. And if it turns out to be a great concept, that's fantasic!

    It's a sad day when companies like Valve stop taking risks - and this controller shows they are as ready as ever.

  • Hmm, that's weird. It shouldn't be the case. Are you sure it's just the extra layouts that are causing the problem?

    Ashley any ideas?

  • First of all, I'm not too sure what this has to do with Construct 2... maybe it should go in Open Topic.

    I don't know of any such software that does this, you might have to write your own program. You also may have vector and raster graphics confused - raster graphics can be represented as a series of pixels at X and Y positions, but vector graphics are represented as a series of mathematical lines and curves.

  • Thndr I very much doubt Steam will even want web/non-steam games being played on their OS - it's called 'SteamOS' for a reason.

    Regarding streaming of C2, I don't see why not - you'll need to have a mouse and keyboard though.

  • sosensible it said very clearly what he was planning to do (and yes, that does include taking notes).

    In fact, to be honest the price he's charging is cheap - very cheap. beufreecasse why do you charge such a low amount? (just guessing here, but to some it may look suspicious.)

    Also, I'd get rid of the promise to post a positive review of the game. It's unprofessional and more than likely against the TOS of most app stores, risking the removal of the game or even greater consequences.

  • Valve has just announced SteamOS, a Linux-based operating system designed to run Steam games in the living room.

    I'm betting there's a good chance the Node-webkit Linux export will work well on it - exciting stuff for those C2 developers working on larger, steam-worthy projects!

    What do you guys think?

    I think it's not a bad idea to support 3D objects in place of sprites, however (at least for the near future) it would be unwise for C2 to add full 3D support.

  • You should never use the 'physics' behavior together with other movement behaviors - it just doesn't work like that. You will have to design your own system of applying torques and forces to make the car move and get rid of the car behavior, or alternatively get rid of the physics behavior and use C2's collision system.

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sqiddster

Member since 5 Sep, 2011

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