sqiddster's Recent Forum Activity

  • OK, sounds good.

    When talking about ', I was sort of referring to the fact that every character has to be the same width, making problems for . , : etc. I suppose it isn't that much of an issue, however, looking at the characters in the post editor which are also all the same width... ;)

  • I am very excited about scirra's recent experimental integration with PhoneGap.

    However I have a few questions (Keep in mind that I do not know much about this technology) If any of you know the answer, I would be happy to be enlightened ;).

    1. You note that the browser still powers the apps even though they are 'native'. What sort of performance limitations does this bring up?

    2. Will the service cost money in the future? as in monthly payments?

    3. You also note that only one sound will work at a time. Is this a limitation that will never be fixed or a simple missing feature?

    Thanks, sqiddster.

  • It looks great, well done, however I see a few problems with it.

    1. scaling up looks really and blurry. If I want to use a pixelly font I guess I have to adjust it in photoshop.

    2. I see artefacts around the edges of the boxes when scaling up

    3. Characters like ' seem impossible to use without something like 'this is a text '.

    Otherwise, superb! C2 at the moment does not have good font support.

  • What about native apps through phonegap? Are you saying that saving any data while offline will never be a possibility?

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  • I would just make a custom platformer behavior using physics. it couldn't be that hard.

  • Looks fantastic! However that delay before jumping could get VERY annoying.

  • Use your image editor to create transparency around the wrenches.

  • The physics expressions 'velocity x' and 'velocity y' are probably what you are looking for. I am not sure how to combine them to give you a good indication of actual velocity but it can't be that hard (most of the people hare are maths geniuses anyway ;) )

  • The trees really should be a tiled background or something. Place them manually in your image editor so you do not have 'hundreds of sprites'.

  • Yeah, I got stuck on the edges of blocks too. perhaps adjust your collision polygon to be more square-like.

    Also, reading those signs would be very difficult for some people due to the tiny text.

  • Changing the animation is probably the best way.

  • It seems you certainly know what you are doing... Achieving that all with 33 events is an achievement!

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sqiddster

Member since 5 Sep, 2011

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