Hi, recently I had to remove my graphics card, so I've been using my onboard card, which sucks.
But anyway, I have a game I made which has an object with effects such as "water" and "pixellate", and I can't run the game now with those effects on, as one would assume.
But then, the object with those effects is set to "Fallback: destroy"
Doesn't this means that if the effects are not supported the object is simply supposed to be destroyed? What if someone else is trying to play the game and can't run the effects as well, the game just wont run at all for them? Isn't that what's the fallback is supposed to do?