> Are you blatantly lying to your backers about what engine you're using?
It didn't come off to me as lying. Sounds like if it gets funded, he'll create the game in Unity. What he has now is a prototype.
Although it does seem crazy to me to make a metroidvania game in Unity in 6 months for only 15k. That's like, raman noodles for breakfast, lunch, and dinner...every day..for 6 months. And working 20 hours a day.
Unity is known for being great at 3D and being not-so-great at 2D.
It sounds like a lot of work to create something in Stencyl, recreate it in C2, then create it again in Unity (where it will be even harder to recreate given Unity's affinity for 3D AND the fact that Unity is havily script-based instead of event-based).