Vilehead's Recent Forum Activity

  • Bump. Can you guys FINALY add this...? Ashley Tom

  • Ashley

    I see you mention "we" here and there on occasion in reference in work needing to be done on Scirra's behalf ... but not to nag or anything, isn't it just you atm ?

    I mean, we hardly ever see Tom .. which is supposedly busy with the new arcade/site for over a year.

    That is taking some serious time, perhaps have him develop some fully deploy-able games for all platforms instead and outsource the web development.

    Because you, Ashley, read/post, write blogs, bug check, develop, give email/forum support, and keep your tech knowledge up to date ....

    You seem to be running the show alone. (not meant negatively)

    How is 'getting the new help' coming along ?

    You have a couple very capable moderators here, would it not it be an idea to look at them for some paid assistance on professional level ?

    Even if it was for official forum support, capx file checking etc ... some of these things can take up enormous amounts of time.

    Things like, primarily bug checking, case studies with games with lag/jank/overall performance issues, etc, all the things the developer really should not be doing. They (hired moderators/new function) could be the front line, (first line) for most of these problems, and if they filtered through it, recognizing a problem being more then a users mistaken logic ... then they could pass it to you ... I am guessing that could free up at least 1 day a week on your development time.

  • So now it's turned into attacks on both personnel and product support!

    #I'mashamed

    I don't really like the word "attacks". Its like you are implying something.

  • Ribis in the scope of C2, unless webGL is off, the game is not entirely loaded into memory, it only loads the assets that the current layout is using, and unloads the ones that will not be used on the next one when swtiching layout.

    About that...

  • Irbis I don't think so because C2 supports large layouts, render and collision cells. Seems like it's just very difficult to implement and will also cause a lot of problems for inexperienced users.

    Yeah i know =\ I am just very bitter at this point.

    if you add actions to unload from memory maybe you will save memory but you will increase cpu usage

    so you have to choose between memory and cpu usage

    the best is to keep both light

    Yes and no. 80% of the machine usage comes from VRAM usage. If you are not trying to find the number Pi or doing some real time Newtonian advanced physics - you will never reach even the half of you CPU usage from pure data processing. what chokes the user machine is 80% of the time the VRAM hogging.

    And here - we have little to no control over that VRAM.

  • Out of curiosity... Tom Ashley how much time it would take for your guys to create a working, native desktop wrapper like Nodekit? Pure desktops. Win,linux,mac. Nothing else. How much time/money you would need?

    Serious question.

  • Not to troll or flame but often I have this impression that the C2 doesn't have all this features that would benefit big project developers simply because... It was not meant for big projects. Like no one behind the curtain actually believed that the users will come up with something more then Flappy Crap or browsers games...

  • Irbis

    Read the thread, I already answered.

    The thread was simply a statement about how i felt when i went to start a new project then got reminded straight away about the poor performance of C2/Chrome/NW.js

    There was no intention to start a long debate about it because we have heard it all before and nothing gets done.

    I still don't get it. So this is a rant thread just for venting?

    bear in mind - I am not trolling or anything

    And I did read it from the ground up.

  • bumpy ^^

  • i can make you some for a total 5-10$ if you want. Depends is it Pixel Art or renders and how many you actually need

    kiugetski

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  • the 2nd thing was requested quite a lot. I remember Tom or Ashley saying its not really possible. but i might be wrong. its been a long time ago.

  • spongehammer

    [quote:35210fq0] I dont want to start another long debate about what Scirra should or shouldnt do as there are a number of those threads already running.

    So, if this isn't about what you want Scirra to do.. what do you want? (Serious question)

    Ummm yeah. I actually don't get that too.

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