3division's Recent Forum Activity

  • I don?t know who is going to evolve faster, C2 is a really straight forward tool to learn. With a few months of practice you can almost build any 2d game out there.

    But I agree on the complexity. Right now is not that polished, I mean, not the engine, but the hole pipeline itself from the idea to the phone. So you have to stick to small games in order to get some results.

    I hope we have something more solid to work with by the end of this year.

  • Awesome!! thanks, we couldn?t test it on that device. good news.

  • NewSkool

    Try to test it on Sony Xperia and at least one Motorola like the Atrix for example, those are at the same level more or less than galaxy II or III.

    But I think you?ll find surprised when in Sony, a CocoonJS-Construct game takes 5 minutes to load.

    Pretty disappointing.

    So yeah it?s a great technology and tools evolving very fast and in a near future will be quite amazing to use.

    But today, for mi is not working. Just my honest opinion.

    But I have faith and wait for new updates as a child!.

  • I don?t think its the worst. I think its in a process of polishing and is not quite ready yet. But they are all working on making this thing possible in a near future. I manage to publish my game but still as you all pointed out here, with a lot of lag and freezes and its all because of how construct and CocoonJS manage the html5. But as we move forward to better devices and both Scirra and Ludei work together in improving their tools we will soon have an engine ready for mobile publishing that makes the hole process of making a 2D game a lot more fun and straight forward than any other 2d engine out there.

  • Hi, the Manifest issue I solved it using "APK tool", a DOS tool that de-compiles cocoonjS apk in a folder, there you can edit the manifest.xml and limit the screens you want to support and the permissions you�re gonna ask to the user. Then with the same tool you re-build the APK, re-sign and re-align.

    Test.

    If-OK.

    You�re ready to go.

    I hope I helped you!. Merry christmas and a happy Worlds end!

  • In construct you can use latter-box scale or integer scale they both work, but apparently get overwritten by CocoonJS cloud compilation system. When you set the specs of your project set it as "scale to Fill". And if you work in an average screen proportion it will automatically fit all those screens. I also put a security black bar of 50 pixels all around 800x480 construct canvas. This prevents minor pixel differences between screens.

    Best luck!

  • Plese Rate us!

  • Great!, yeah it kind of works great on 720p hd devices like galaxy tab, SII, SIII and others of the kind. The problem I had is that CocoonJS does n �t allow us to edit the manifest yet so we can�t limit the availability of the game to a certain type of devices. It all runs in Auto pilot. Also, you can�t edit the permissions that the game asks from users, forcing you to rate the game "mature". Which is kind of a problem for a casual game.

    Thanks for the comment. I�m glad you liked it!

  • Hi! I was looking for something like this and found this post.

    What I would like to build is something like this example but that saves the items with name and value to a list on disk so you can call it back in other layout and combine items /use in other object. I don?t know if this can be done all using global variables or is it something else.

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • Can you tell me the model of your device?. thanks.

  • Yeah, I tried that with less than NO faith and it worked perfect. What can I tell you?. Not very intuitive, but works!.

    Thanks.

  • I don?t know what I?m doing wrong here. I set sprite01 with an 8 direction behavior.

    On the settings I choose, 8 directions, 360 degrees and default control NO.

    Then, on click on another sprite (sprite02), and then I simulate control on Sprite01, but there is only 4 possible directions up, down, left, and right.

    How can I make diagonals work?.

    Thanks!

3division's avatar

3division

Member since 28 Oct, 2010

None one is following 3division yet!

Connect with 3division

Trophy Case

  • 14-Year Club
  • Email Verified

Progress

15/44
How to earn trophies