Kyatric's Recent Forum Activity

  • You can also check velojet's tutorial I think it does show the "missing" steps to have an animated controlled character.

    You can also take a look in the how do I FAQ under the sections "platformer" (mechanics and behavior), you should find what you need.

  • You also probably should have a look at Ashley's how to make a platform game tutorial, it should answer your question about setting animation/making the character walk.

    It might even help you to correct what you may have been doing wrong with your current character's animation frames.

  • Anyway, in need, check the how do I FAQ there are quite a few examples of scrolling and other useful mechanics that you may want to use in your game.

  • Else you can also try adding a bullet behavior to the square (with the "Bounce from solid" property set to yes) and a solid behavior to the triangle.

    With the correct settings applied to the bullet properties, you should be able to obtain what you want.

  • It sounds like some kind of reference to jQuery gets passed as a parameter there, and I believe C2 object sealing prevents the usage that is done in the library you add.

    It's a wild guess, but I believe posting the whole files would help to make sure the integration was made correctly.

    More about object sealing and jQuery usage in the SDK.

    As a solution, you might also want to take a look at R0j0hound's canvas plugin which should allow you drawing of basic shapes as you're aiming for.

    I'm not sure it's a jCanvas (more like a regular <canvas>) but it should do the trick.

  • In your start page of C2 on the left under "Project examples" you can click on Space Blaster.

    You can find it in the c2 folder\examples folder along a lot of other example capx.

    You can also check the how do I FAQ to pick up specific mechanics/ideas. (scrolling/object moving/etc...)

    This should give you a good start already hopefuly.

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • mrsponkie: could you Start/Execute "services.msc" and try to spot if you have apache services or IIS.

    In doubt, try to post a screenshot of the services (like you did for the processes).

  • You do not have permission to view this post

  • What's the name of your original account ?

  • Thanks etspring, but this already has been reported (by the end of the first page/beginning of the second) in this very topic.

  • For the health regeneration check the HealthRegen group.

    For the fade in, apparently changing the vision object's opacity rather than the layer's allow you to get the additive effect at all times.

    I guess it is some webGL/HTML5 limitation else.

    fixed capx

  • Works in FF and Chrome :

    Disable your event 4

    Make new event

    Audio: on ended tag "" (since it's the name you gave to ding)

    -> Ball set MakeSound to 0

    For the rolling, make a new event

    system: compare two values velocity > (at least) 10

    system: trigger once while true

    -> play ding tag "rolling"

    Here's the corrected capx

Kyatric's avatar

Kyatric

Member since 18 Aug, 2010

Twitter
Kyatric has 583,405 followers

Connect with Kyatric

Trophy Case

  • 14-Year Club
  • Jupiter Mission Supports Gordon's mission to Jupiter
  • x15
    Popular Game One of your games has over 1,000 players
  • Famous Game One of your games has over 10,000 players
  • x27
    Coach One of your tutorials has over 1,000 readers
  • x10
    Educator One of your tutorials has over 10,000 readers
  • x2
    Teacher One of your tutorials has over 100,000 readers
  • RTFM Read the fabulous manual
  • Great Comment One of your comments gets 3 upvotes
  • Email Verified

Progress

23/44
How to earn trophies

Blogs