When I see 60 fps in big 3D games with large (high resolution) textures, DX11 and 10-15 fps with DX9 and 5-6 shader effects in 2D Construct applications, it makes me laugh.
What makes me laugh is how comparing two technologies of 10 years of age difference is relevant ?
How come you can't do everything in windows XP like you can in win7 ?
That's the same kind of question/remark/comparison and heresy.
=> 10 years of development, 10 years of technology, 10 years of improvement of the computer gear and the worldwide spread of those.
There's so much that can still be done.
That's true. As Lucid said feel free to pick up your C++ compiler and help the CC community out.