Kyatric's Recent Forum Activity

  • We're not going to be so stringent as to ask for your .capx's.

    The limitations AFAIK are basically that you are limited to 100 events, and max 4 layers.

    So if you give us a game with 6 moving parallaxes and like 6000 dudes running around on the screen, we MAY have to disqualify you (or ding you a lot of points ... Not sure which I'd prefer to do, I guess it depends on how many successful entries we get).

    The limits to the free version are 100 events, 4 layers, no families or preview on LAN.

    But there is a flaw in your reasoning there Venetia, it would be perfectly possible to have X layers of parralax in actually a single layer in C2, so a game proposing this wouldn't necesseraly have been done with the full version.

    Same thing for the 6000 dudes moving on screen.

    Especialy since you allow for the use of custom plugins.

    In theory the game could be all coded in a plugin and interfaced to C2 to use the less events possible.

    Apart from checking the actual capx, I don't know how to make sure an exported project was made in the free version.

  • : click the stars on top of each game.

    The number of stars affects the general vote.

  • Just move the license file (where it is standing now) away, this should revert C2 back to free edition since it won't be able to find the license file.

    A way to enforce this rule would be for the organizers to ask for the capx to be released with the game, to make sure it works in a free edition version.

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  • Try "Drop Da Piew" (in my signature).

    It's supposed to handle mouse and touch.

    I don't know though if an iPad1 will be able to handle the performances though.

  • 64 in FF 10

    54 on very start of the game (before being in the corridor)

  • Rasmus I think you have to install the socket.io module for node too (in c:\node)

    That's probably what's missing.

  • lucid made some kind of "proof of concept" of an exe exporter, he might have more informations about this.

  • Be sure to set the top layer's property "Force own texture" to yes (like in the "Sprite effect.capx" in the folder c2\examples provided with the install of C2, this should do the trick.

  • [img ]http://i.imgur.com/gf4SL.png[/img ]

    Try this, without the spaces.

  • Are you missing how to use sub-events ?

  • Use the common condition "Pick nearest".

  • Use lower case bbcode in your signature.

    [img ][ /img]

    (without space)

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Kyatric

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