Kyatric's Recent Forum Activity

  • For the 'D' Problem, it is because your character is not positioned in the center of your 500X500 texture.

    Also you could very well just use the "Left" animation and mirror it when "D" is down.

    Here is a fixed version with resized/reworked animations and events.

  • <img src="https://dl.dropbox.com/u/36472942/construct/forumhelp/Set_animation_speed_to_platform_speed.PNG" border="0" />

    Hope it clarifies my previous instructions.

  • geekgirl: It will know. You "set" your license once and for all the first time, and on updates you have the new version working with your own license.

  • It's not as much the usage of the array as the one of the order in which events are executed.

    <img src="https://dl.dropbox.com/u/36472942/construct/forumhelp/Order_of_events_and_array.PNG" border="0" />

    Also, setting the size first allows to set the size for good and makes sure you have enough room in the array to store values.

  • It would be nice also if you could post the corrupted project (or send it directly to ashleyqqi@scirra.com if you don't want it to be public) and also precise the steps/what you did that lead to this check failure dialog.

    Required informations are posted here.

  • An awesome demonstration of game/level design.

    The creator worked 6 months on this version, knowing that it would be played by a specific player in front of a live crowd.

    Watch the gameplay, the level design, the little tips, the stuff that happen based on each deaths, etc...

    WARNING: Rude language (the player on stage gets frustrated, has a live mic, it's part of the show, but it's NSFW and crude language not advised to young audience).

    [TUBE]Tf8GG3gwam8[/tube]

    Subscribe to Construct videos now

    There are also a part 2 and 3 to be watched (I'm only in the middle of the first as I write).

    This is entertaining to watch and interesting to analysis (reactions of the player, of the crowd, the comments, the emotions shared, the mind games the creator plays with the player, with the level, with the mechanics and everything in the game).

    Let me know if you enjoy this as much as I do <img src="smileys/smiley2.gif" border="0" align="middle">

    Edit: Oh wow, in the second video, the game crashes and the "tech" executes it again by double clicking a construct classic icon (around 28:30) <img src="smileys/smiley3.gif" border="0" align="middle">

  • Any kind of 2D game can be achieved in C2. So yes, such a game is possible to make using Construct2.

    But stuff like the projectiles wrapping only top/bottom, you will have to make such a game behavior with events.

    For examples on how to make most of the basic stuff in a platformer game, check the tutorials how to make a platform game and building a platform game, a beginner's guide and complete with checking the how do I FAQ at the sections "Sidescroller/Platformer genre" and "Platformer behavior".

    Check this documentation and most of your questions should be answered.

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  • To set a sprite animation you use the action:

    Sprite - Set animation speed (in the actions dialog it is in the section "Animation", "Set speed".

    Considering a sprite with a platform behavior, you can set said action to:

    Sprite.Platform.Speed

    Having a look at the sprite manual entry might provide assistance.

  • Hello ! here a new one in the community. I am barely doing my first welcome tutorial, So far I have one question. Would it be possible to use Construct 2 to build games kind like Scrabble or Crossword and the hang man. More specific, does construct accepts algorithm logic by coding? Those are the kind of games I am in charge at my company so I am taking a look and construct looks great for html5 games I appreciate any comment regarding my question.

    quineto: The accepted word around here is that you pretty much can create any 2D game with Construct2.

    You can set the events and code an algorithm of yours, which makes C2 a non-limiting tool.

    You can check some of the tutorials available, some display "complex" algorithms like creating a memory match game or you can also check the how do I FAQ which contains topics and examples that will surely help you get a feel of what C2 is capable.

    hira: You can check the how to make a facebook game tutorial as a start, as well as check the previous links I've given (tutorials and how do I FAQ).

    Welcome to both of you and all the newcomers in the forums ! <img src="smileys/smiley4.gif" border="0" align="middle">

  • You can check in the how do I FAQ section "AJAX", there are examples listed showing how to make your C2 application communicate with server-side PHP.

    Topic moved to the "how do I" forums.

  • As aridale said, you're not supposed to use both touch and mouse plugins for inputs.

    Either use the touch with the "Mouse input" property set to yes, allowing you to test with a mouse, but using only events of the Touch plugin, either you use only the Mouse plugin and no touch at all.

    Also as ubivis said, post a capx of your project and explain precisely what you are trying to achieve/what you expect to happen and what is currently happening.

    "in some time and in other time it cause problem" is just too vague as a description.

    You might also find this tutorial helpful.

  • rexrainbow: Removed the mentions "Touchmouse", "rotate" and "drag & drop".

    MoveTo can still be of interest for users I guess.

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Kyatric

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