zenox98's Recent Forum Activity

  • I would hope so :)

    I think it's the intention to have a 'proper' tile editing system this time, unlike CC, which would make level creation much quicker. At least, that's my fondest hope :/

  • You should still provide a .capx that causes this, then it can be tested by others. The error you're reporting is a MS error, not necessarily specific to C2, so without the .capx, there's little that we can do to help you.

  • If you mean like the 'Start Frame' option in CC then C2 doesn't have it.

    Instead, I used an instance variable called 'frame' and use a 'Start of Layout' condition that sets the animation frame to 'sprite.frame', i.e. the instance.

    Unwieldy, but it works.

  • Thanks for the tip! I thought it'd be something like that, but dont know how to get the public url though, :S

    Place files in the Public folder and just press right mouse on file and select 'Copy Public link' (I may be paraphrasing slightly as I can't remember the exact wording off the top of my head).

  • samur

    You should have ALL the same examples as everyone else - even the 'Early Adopters'. The installation file is the same for everyone - just some functionality is different when you pay (more layers, events etc allowed).

    What version have you got? Might want to try re-downloading the current R63 version.

  • I understand now, and totally agree. Being able to use a variable to hold a layout would be very good.

  • superpowerjoe

    The dropbox download error is because you provided the private url instead of the public one.

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  • Unable to open because of a missing behavior. Do you know which behavior(s) are required?

    Alternatively, export project and post online link through dropbox. That way we can see if it freezes for us.

  • Just for your info, as it is, I'm currently only getting 5 FPS, which makes it pretty unusable :(

    There are some guys on here who are wizards at procedural generation who may be able to help you out.

  • Ah.I see it now. I would normally not leave the key held down so long, that's why it seems OK at first.

    Let's see what Ashley makes of it.

  • I just amended the built-in example '8 direction 6 (spawn position).capx' and told it to ignore input on Right Mouse, and it worked fine.

    Maybe if you post your .capx (as you really should when reporting a bug see HERE) then someone will have a better chance of helping you.

  • It's easy to use any images as a button. HERE is a quick example. Just click the image to change state. You can then perform any action from it.

    Is that what you mean?

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zenox98

Member since 30 Jun, 2010

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