zenox98's Recent Forum Activity

  • I've amended your .capx to show a quick way of using layer scale. Left mouse zoom in and right mouse to zoom out. Is THIS of any use?

  • Looks fine here also.

  • Nice to hear mate :)

    Still doesn't answer how the program would allow an invalid entry. Hopefully Ashley may have an answer.

  • I found an 'undefined' entry in the 'Layout 1.xml' file. After changing this to 'None', your project opens without the error.

    If you want to try this yourself, open 'KED22 error\GAME FILES caproj\Layouts\Layout1.xml' in an editor (I use Ultraedit, but Notepad will do) and search for 'Undefined'. Change this to '(none)' and save (no quotes).

    It will look like below:

                        <properties>

                            <initial-visibility>Visible</initial-visibility>

                            <effect>(none)</effect>

                            <auto-mirrorflip>undefined</auto-mirrorflip>

                        </properties>

    As you can see, the node for <auto-mirrorflip> is undefined.

    If you don't want to go through all this, just look at the properties for your canon (Sprite3 on Layer 2) - that's the one with the 'Undefined' entry.

    Let me know how you get on.

    zen

  • Thanks for checking, Kyatric. I thought I might be going blind - or mad :)

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  • Bizarre.

    I just tried for 5 minutes solid and I can't see anything wrong :(

    It never once freaked out on me.

    Maybe someone else will see it.

    Just one thing - what version of C2 are you on?

  • Hi

    First thing is - you've posted this in the wrong section. This is for Construct Classic, and yours is a Construct 2 project. No biggy.

    Secondly, it works fine for me. I can walk in any direction shooting, but it hasn't exhibited the problem you state. Am I missing something?

  • Without seeing your cap, or at least the movement code, it would just be a guessing game. Please post a bit more info.

  • Anyone tried THIS yet?

    Main thing to bear in mind - it's free :)

    I haven't got an Android phone (got old iphone) but I'm thinking about it. This would be a nice little sweetener.

  • Confirmed, although it's not a C2 bug, it's a website issue. Wrong section and it's already been posted under Website Issues.

  • Welcome to the forum.

    Very nice diversion :)

    Suggestions:

    More levels :)

    Instructions

    Well done!

  • I'm not sure if this is a bug.

    The frames are originally 256x256, but after cropping, they are no longer uniform. You then need to amend the collision box, and apply to all frames, and as they are not a uniform size, the image point origin would need to be amended (I set it to bottom left corner). After that, it looked fine.

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zenox98

Member since 30 Jun, 2010

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