Tokinsom's Recent Forum Activity

  • Submit a bug report with a .capx.

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  • Not yet :T This game is on hold until I finish my current project and put together the right team. Was thinking about putting up a new video with updates/further explanation just the other day though (it was in development for 9 months after the last video)..might still do that.

  • Uhh welcome to life dewd.

  • Sounds like you're working your way to an early grave, friend.

  • Tokinsom Are you suggesting I manually save every object position and variable to a dictionary/webstorage every time I want to save the game? That's a whole lot of effort for no good reason.

    There's a reason many games have dedicated save rooms or only allow you to save in the overworld :)

    Also you could loop through the enemies to save their positions and such, but loading them will be a pain. We REALLY need "Create Object By Name". Don't care if it makes it easier for people to cheat, it's a necessity.

  • You already have all the control you need using Dictionaries & Webstorage for your save data instead. The built-in save feature is only useful for the shift+F5 preview and is in no way a reliable form of save data because you can't retrieve nor modify any of it.

  • 1. Haven't used arrays in a while but when I did I did not have this problem. If it's a bug then make a .capx where you can reproduce it and file a bug report.

    2. I guess buttons are a windows thing.

    3. Dictionaries and their keys are extremely useful. I use them solely for game/save data.

    4. Major update with CocoonJS recently, bugs are to be expected.

  • Sounds useful but I'm not sure it actually will be...Object code is often spread among several event sheets and you have to factor in families & containers o.o;

  • Well from what I've gathered you still can't do real-time online multiplayer with C2 so why bother? Single-player Minecraft and Terraria is extremely...dull.

    And Sulli, if everyone thought like that there wouldn't be any more games. Terraria itself is more or less a ripoff of Minecraft.

  • People aren't going to be more interested in your game because you used Frogger - a character with absolutely zero thought put into it. It's a frog. In fact, I think you're better off naming it anything other than Frogger. Also, why so hung up on trademarks and legal matters? There are literally thousands of rip-offs and knock-offs and what have you out there. Just make the game ;)

  • I wasn't even aware that was still an option lol. Check out Node Webkit.

  • It seems to have gotten worse in the last few builds. I thought it was something on my end but after stripping down a few things it's still there. About a month ago scrolling would be very smooth with barely any snags.

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Tokinsom

Member since 6 Jun, 2010

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