Thanks for testing the little game out, appreciated!
I know what you mean with the controls. It's the only thing justifying the game's difficulty...
As for the name, it was originally Bob the caveraider, but I found another game on the net (happened to be made with Marc Overmars' gamemaker) with the same name...
I'm at the moment trying to find out how to build something like a leveleditor (has anyone done that in Construct?) and I'll certainly play around with the deceleration settings. And I hope to find out how to make more 'intelligent' monsters/enemies.... At this moment the only thing I know how to control them is by enclosing them between walls;) Much to learn for me!!!:)