ok.
exactly what i need:
i want a room to be made that involves all connecting tiles.
so when i pathfind: i can pick nearest room. then pick a tile.
i.e on monster created: pick nearest room. pick tile that is free, make a bed.
i.e: room is 3x3 food room. create chicken every 20 seconds
i.e prison is 3x3: i0.wp.com/www.gggames.se/wp-content/uploads/2015/12/dungeon_keeper_4.jpg
(amazed more people havent played dungeon keeper, i was a speed runner)
You build a square. it is 1 room. you connect 2 squares. that becomes a room.
sny squares connected are 1 room. if not connected, thay are a seperate room.
on a map, you can see where each room is. so ill need a map that can read room locations.
dungeonkeeper.fandom.com/wiki/Secret_1
i couldnt rip the gif. its the first and only image.
i could and will flood fill. to get an outline of the room. and i can set a variable to which player it belongs to (huge ambitions) ...mmm multiplayer, but enemies will need that.
ok. where i am at now>
just need to figure out spawn points. and merge existing sprites (that are the same room...)